Building Object-Oriented Systems: An Introduction from Concepts to Implementation in C
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Part 1 Fundamental concepts: encapsulation polymorphism genericity. Part 2 Representation: semantic nets frames connectionist nets. Part 3 Some language fundamentals: scope and life of variables enumerations looping. Part 4 Class: enscapulation class as a type pointers to members. Part 5 Inheritance: string example construction and destruction. Part 6 Operator overloading: unary example binary example. Part 7 Genericity: an example of class template an example of a function template. Part 8 Streams: basic input-output formatting. Part 9 Container classes: a simple container iterating through a container. Part 10 Analysis and design: Object Modelling Technique - OMT other methods. Part 11 Data compression application: Huffman coding design for implementation. Part 12 Neural network application: the feedforward backpropagation network enhancing the design. Part 13 Reuse: various ways to achieve reuse the abuse of inheritance.