Situated Play and Mobile Gaming
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There is no other play than situated play. A game becomes situated via play activities. Without playing we have the mechanics of a game, the elements and the relations, the roles and the rules. Situated play emerges within playing when the skeleton becomes alive, the role becomes a person, and the abstract game system becomes a concrete unrepeatable gaming experience. For mobile games having permeable borders questioned permanently by everyday life circumstances the creation and recreation of the magic circle is decisive. At the core of the situated mobile play we found the relation of the player to herself, to the objective conditions, and to others. Author Keywords Mobile game, pervasive game, situated play, mobile play activity, mobile gaming experience, social interaction.
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