Accuracy of GPU-based B-spline evaluation
暂无分享,去创建一个
[1] Jens H. Krüger,et al. A Survey of General‐Purpose Computation on Graphics Hardware , 2007, Eurographics.
[2] Rüdiger Westermann,et al. Linear algebra operators for GPU implementation of numerical algorithms , 2003, SIGGRAPH Courses.
[3] William R. Mark,et al. Cg: a system for programming graphics hardware in a C-like language , 2003, ACM Trans. Graph..
[4] Andrew Thall. Extended-precision floating-point numbers for GPU computation , 2006, SIGGRAPH '06.
[5] Klaus Mueller,et al. Practical considerations for GPU-accelerated CT , 2006, 3rd IEEE International Symposium on Biomedical Imaging: Nano to Macro, 2006..
[6] Ian Buck. GPU Computing: Programming a Massively Parallel Processor , 2007, International Symposium on Code Generation and Optimization (CGO'07).
[7] Michael Unser,et al. Fast parametric elastic image registration , 2003, IEEE Trans. Image Process..
[8] Paul Suetens,et al. 3D multimodality roadmapping in neuroangiography , 2007, SPIE Medical Imaging.
[9] Michael Unser,et al. Splines: a perfect fit for signal and image processing , 1999, IEEE Signal Process. Mag..
[10] Rüdiger Westermann,et al. Non-rigid multi-modal registration on the GPU , 2007, SPIE Medical Imaging.
[11] Martin Rumpf,et al. Image Registration by a Regularized Gradient Flow. A Streaming Implementation in DX9 Graphics Hardware , 2004, Computing.
[12] Markus Hadwiger,et al. Fast Third-Order Texture Filtering , 2005 .
[13] David Defour,et al. Implementation of float-float operators on graphics hardware , 2006, ArXiv.
[14] Anselmo Lastra,et al. GPU Floating-Point Paranoia , 2010 .