Flexible parametrization of scene graphs
暂无分享,去创建一个
[1] Henrik Tramberend,et al. Avocado: a distributed virtual reality framework , 1999, Proceedings IEEE Virtual Reality (Cat. No. 99CB36316).
[2] Klaus H. Hinrichs,et al. A Generic Rendering System , 2002, IEEE Trans. Vis. Comput. Graph..
[3] Rikk Carey,et al. The annotated VRML 2.0 reference manual , 1997 .
[4] Steven K. Feiner,et al. A distributed 3D graphics library , 1998, SIGGRAPH.
[5] Conal Elliott. Modeling Interactive 3D and Multimedia Animation with an Embedded Language , 1997, DSL.
[6] John Rohlf,et al. IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics , 1994, SIGGRAPH.
[7] G. Voss,et al. OpenSG: Basic Concepts , 2002 .
[8] Dieter Schmalstieg,et al. Collaborative Augmented Reality for Outdoor Navigation and Information Browsing , 2003 .
[9] Dieter Schmalstieg,et al. The Studierstube Augmented Reality Project , 2002, Presence: Teleoperators & Virtual Environments.
[10] Dirk Reiners. A Flexible and Extensible Traversal Framework for Scenegraph Systems , 2002 .
[11] Paul S. Strauss,et al. An object-oriented 3D graphics toolkit , 1992, SIGGRAPH.
[12] Dieter Schmalstieg,et al. Location based Applications for Mobile Augmented Reality , 2003, AUIC.
[13] Arie van Deursen,et al. Domain-specific languages: an annotated bibliography , 2000, SIGP.
[14] Josie Wernecke. The inventor toolmaker - extending Open Inventor, release 2 , 1994 .
[15] Ralph Johnson,et al. design patterns elements of reusable object oriented software , 2019 .
[16] Timothy S. Miller,et al. Scene‐Graph‐As‐Bus: Collaboration between Heterogeneous Stand‐alone 3‐D Graphical Applications , 2000, Comput. Graph. Forum.
[17] Steven K. Feiner,et al. Information filtering for mobile augmented reality , 2000, Proceedings IEEE and ACM International Symposium on Augmented Reality (ISAR 2000).
[18] Dieter Schmalstieg,et al. Distributed Open Inventor: a practical approach to distributed 3D graphics , 1999, VRST '99.
[19] Dieter Schmalstieg,et al. Modeling and rendering of outdoor scenes for distributed virtual environments , 1997, VRST '97.
[20] Marc Najork,et al. Obliq-3D: A High-Level, Fast-Turnaround 3D Animation System , 1995, IEEE Trans. Vis. Comput. Graph..
[21] Klaus H. Hinrichs,et al. A Generalized Scene Graph , 2000, VMV.