Visualization and Manipulation of Information in 3D Immersive Environments
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Developments in recent years has resulted in the creation of computational environments with potential for users to carry an immersive environment. This article aims to describe the development process of 3D immersive environments that require the use of specific tools and techniques, that allow the original environment with a set of associated information that will help to describe the own environment. For this purpose prototypes were created and results were evaluated.
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