Effects of Camera Position on Perception of Self In 360 Degree Video and Virtual Environments

Several interesting topics have emerged from two previous 360° video user experience studies; one of which is a viewer's perceived size, and perception of objects and people, within a scene relative to the position and placement of the camera. A viewer may feel taller when the camera is placed above the average head height and feel smaller when the camera is close to a person or object. This paper presents a proposed user study to further explore the effect of camera position on a user's perception of size and interaction within a Virtual Environment. The Virtual Environment will be a 360° video and/or a Computer Generated environment which will expose the viewer to a range of scenes using several camera positions. Qualitative data will be gathered via a semi-structured interview and a questionnaire pertaining to how size, and the size of objects within the environment, were perceived. The results from the analysis will be used to inform guidelines for 360° video production.

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