MobiDepth
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Huan Yang | Yaoxue Zhang | Ju Ren | Yuanchun Li | Yunxin Liu | Ting Cao | Deyu Zhang | Jinrui Zhang | Bangwen He
[1] Yunxin Liu,et al. Romou: rapidly generate high-performance tensor kernels for mobile GPUs , 2022, MobiCom.
[2] Zheng Yang,et al. FollowUpAR: enabling follow-up effects in mobile AR applications , 2021, MobiSys.
[3] N. Shih,et al. Situated AR Simulations of a Lantern Festival Using a Smartphone and LiDAR-Based 3D Models , 2020, Applied Sciences.
[4] Youngki Lee,et al. Heimdall: mobile GPU coordination platform for augmented reality applications , 2020, MobiCom.
[5] Young Min Song,et al. Miniaturized 3D Depth Sensing-Based Smartphone Light Field Camera , 2020, Sensors.
[6] Jonathan T. Barron,et al. Depth from motion for smartphone AR , 2018, ACM Trans. Graph..
[7] Naai-Jung Shih,et al. MARINS: A Mobile Smartphone AR System for Pathfinding in a Dark Environment , 2018, Sensors.
[8] Torsten Sattler,et al. Large-scale outdoor 3D reconstruction on a mobile device , 2017, Comput. Vis. Image Underst..
[9] Antonio M. López,et al. Embedded Real-time Stereo Estimation via Semi-Global Matching on the GPU , 2016, ICCS.
[10] Dah-Jye Lee,et al. Review of stereo vision algorithms and their suitability for resource-limited systems , 2013, Journal of Real-Time Image Processing.
[11] Carsten Rother,et al. PatchMatch Stereo - Stereo Matching with Slanted Support Windows , 2011, BMVC.
[12] Kristian Ambrosch,et al. Accurate hardware-based stereo vision , 2010, Comput. Vis. Image Underst..
[13] Antonios Gasteratos,et al. Stereo vision for robotic applications in the presence of non-ideal lighting conditions , 2010, Image Vis. Comput..
[14] Mauro Barbieri,et al. Synchronization of multi-camera video recordings based on audio , 2007, ACM Multimedia.