Literature Review in Learning with Tangible Technologies
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[73] Hiroshi Ishii,et al. Tangible viewpoints: a physical approach to multimedia stories , 2002, MULTIMEDIA '02.
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[75] Yvonne Rogers,et al. Using 'tangibles' to promote novel forms of playful learning , 2003, Interact. Comput..
[76] Steve Benford,et al. Assembling History: Achieving Coherent Experiences with Diverse Technologies , 2003, ECSCW.
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[78] Yvonne Rogers,et al. Conceptualising tangibles to support learning , 2003, IDC '03.
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[84] James Tichenor,et al. Super cilia skin: an interactive membrane , 2003, CHI Extended Abstracts.
[85] Kenneth P. Fishkin,et al. A taxonomy for and analysis of tangible interfaces , 2004, Personal and Ubiquitous Computing.
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[89] Timothy S. McNerney. From turtles to Tangible Programming Bricks: explorations in physical language design , 2004, Personal and Ubiquitous Computing.
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[91] Hiroshi Ishii,et al. Topobo: a constructive assembly system with kinetic memory , 2004, CHI.
[92] J. Deloache. Becoming symbol-minded , 2004, Trends in Cognitive Sciences.
[93] Hiroshi Ishii,et al. I/O brush: drawing with everyday objects as ink , 2004, CHI.
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