Design of a Human Movement Representation Incorporating Dynamics
暂无分享,去创建一个
[1] D. Herbison-Evans,et al. Control of round-off propagation in articulating the human figure , 1981 .
[2] Chuck Rieger,et al. Real Time Causal Monitors for Complex Physical Sites , 1980, AAAI.
[3] Donald P. Greenberg,et al. Path specification and path coherence , 1982, SIGGRAPH.
[4] Leslie Mezei,et al. ARTA, an Interactive Animation System , 1971, IFIP Congress.
[5] Norman I. Badler,et al. Special problems in human movement simulation , 1980, SIGGRAPH '80.
[6] Gary G. Hendrix,et al. Modeling Simultaneous Actions and Continuous Processes , 1989, Artif. Intell..
[7] James H. Clark,et al. Hierarchical geometric models for visible surface algorithms , 1976, CACM.
[8] Ronald Baecker,et al. Picture-driven animation , 1899, AFIPS '69 (Spring).
[9] E. C. Kingsley,et al. A computer aid for man machine modelling , 1981, SIGGRAPH '81.
[10] Norman I. Badler,et al. Digital Representations of Human Movement , 1979, CSUR.
[11] Nestor Burtnyk,et al. Interactive skeleton techniques for enhancing motion dynamics in key frame animation , 1976, Commun. ACM.
[12] Norman I. Badler,et al. Techniques for Goal-Directed Motion , 1981 .
[13] Don Herbison-Evans,et al. NUDES 2: A numeric utility displaying ellipsoid solids, version 2 , 1978, SIGGRAPH.
[14] Mantyla,et al. GWB: A Solid Modeler with Euler Operators , 1982, IEEE Computer Graphics and Applications.
[15] J. Friedman,et al. Computer exploration of fast-speech rules , 1975 .
[16] Badler,et al. Techniques for Generating the Goal-Directed Motion of Articulated Structures , 1982, IEEE Computer Graphics and Applications.
[17] Richard Paul,et al. Manipulator Cartesian Path Control , 1979, IEEE Transactions on Systems, Man, and Cybernetics.
[18] Raphael A. Finkel. An Overview Of AL, A Programming System For Automation , 1975, IJCAI.
[19] John K. Tsotsos,et al. A framework for visual motion understanding , 1980, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[20] John Chapman,et al. The integration of subjective and objective data in the animation of human movement , 1980, SIGGRAPH '80.
[21] Edwin Catmull,et al. A system for computer generated movies , 1972, ACM Annual Conference.
[22] I. Faux,et al. Computational Geometry for Design and Manufacture , 1979 .
[23] J. O'Rourke,et al. A spherical representation of a human body for visualizing movement , 1979, Proceedings of the IEEE.
[24] J. Hollerbach. Dynamic Scaling of Manipulator Trajectories , 1983 .
[25] John M. Hollerbach,et al. A Recursive Lagrangian Formulation of Maniputator Dynamics and a Comparative Study of Dynamics Formulation Complexity , 1980, IEEE Transactions on Systems, Man, and Cybernetics.
[26] Tomás Lozano-Pérez,et al. An algorithm for planning collision-free paths among polyhedral obstacles , 1979, CACM.
[27] Stephen Derby. Simulating Motion Elements of General-Purpose Robot Arms , 1983 .
[28] Marjan Spegel. Programming of Mechanism Motion. , 1975 .
[29] Michael A. Wesley,et al. AUTOPASS: An Automatic Programming System for Computer Controlled Mechanical Assembly , 1977, IBM J. Res. Dev..
[30] Parke,et al. Parameterized Models for Facial Animation , 1982, IEEE Computer Graphics and Applications.
[31] E. Klima. The signs of language , 1979 .
[32] Norman I. Badler,et al. Animating facial expressions , 1981, SIGGRAPH '81.
[33] Norman I. Badler,et al. Temporal anti-aliasing in computer generated animation , 1983, SIGGRAPH.
[34] Marianne Dooley,et al. Anthropometric Modeling Programs-A Survey , 1982, IEEE Computer Graphics and Applications.
[35] Richard Paul Collins Paul,et al. Modelling, trajectory calculation and servoing of a computer controlled arm , 1972 .
[36] David Zeltzer,et al. Knowledge-based animation , 1986, Workshop on Motion.
[37] D. Marr,et al. Representation and recognition of the spatial organization of three-dimensional shapes , 1978, Proceedings of the Royal Society of London. Series B. Biological Sciences.
[38] C. S. George Lee,et al. Robot Arm Kinematics, Dynamics, and Control , 1982, Computer.
[39] J. O'Rourke,et al. Model-based image analysis of human motion using constraint propagation , 1980, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[40] Norman I. Badler,et al. Three-dimensional representations for computer graphics and computer vision , 1978, SIGGRAPH.
[41] Norman I. Badler,et al. An architecture for the simulation of human movement , 1978, ACM '78.
[42] Norman I. Badler,et al. Temporal scene analysis: conceptual descriptions of object movements. , 1975 .
[43] Norman I. Badler,et al. Human Movement Understanding: A Variety of Perspectives , 1980, AAAI.
[44] William T. Reeves,et al. Particle systems—a technique for modeling a class of fuzzy objects , 1983, International Conference on Computer Graphics and Interactive Techniques.
[45] Matthew T. Mason,et al. Robot Motion: Planning and Control , 1983 .
[46] Howard Poizner,et al. Computer graphic modeling of american sign language , 1983, SIGGRAPH.
[47] William T. Reeves,et al. Inbetweening for computer animation utilizing moving point constraints , 1981, SIGGRAPH '81.
[48] Zeltzer,et al. Motor Control Techniques for Figure Animation , 1982, IEEE Computer Graphics and Applications.