Physics-based motion retiming
暂无分享,去创建一个
[1] C. Karen Liu,et al. Learning physics-based motion style with nonlinear inverse optimization , 2005, ACM Trans. Graph..
[2] Peng Zhao,et al. User interfaces for interactive control of physics-based 3D characters , 2005, I3D '05.
[3] Steven Dubowsky,et al. Robot Path Planning with Obstacles, Actuator, Gripper, and Payload Constraints , 1989, Int. J. Robotics Res..
[4] Sung Yong Shin,et al. A hierarchical approach to interactive motion editing for human-like figures , 1999, SIGGRAPH.
[5] Eugene Fiume,et al. Interactive control for physically-based animation , 2000, SIGGRAPH.
[6] Siddhartha S. Srinivasa,et al. Using projected dynamics to plan dynamic contact manipulation , 2005, 2005 IEEE/RSJ International Conference on Intelligent Robots and Systems.
[7] Jovan Popovic,et al. Adaptation of performed ballistic motion , 2005, TOGS.
[8] C. K. Liu,et al. Learning physics-based motion style with nonlinear inverse optimization , 2005, SIGGRAPH 2005.
[9] Enrico Gobbetti,et al. Sketching 3D Animations , 1995, Comput. Graph. Forum.
[10] J. Bobrow,et al. Time-Optimal Control of Robotic Manipulators Along Specified Paths , 1985 .
[11] Siddhartha S. Srinivasa,et al. Control Synthesis for Dynamic Contact Manipulation , 2005, Proceedings of the 2005 IEEE International Conference on Robotics and Automation.
[12] Jessica K. Hodgins,et al. Analyzing the physical correctness of interpolated human motion , 2005, SCA '05.
[13] Bruce Randall Donald,et al. Using haptic vector fields for animation motion control , 2000, Proceedings 2000 ICRA. Millennium Conference. IEEE International Conference on Robotics and Automation. Symposia Proceedings (Cat. No.00CH37065).
[14] J. Hollerbach. Dynamic Scaling of Manipulator Trajectories , 1983, 1983 American Control Conference.
[15] Sung Yong Shin,et al. Rhythmic-motion synthesis based on motion-beat analysis , 2003, ACM Trans. Graph..
[16] Michael F. Cohen,et al. Verbs and Adverbs: Multidimensional Motion Interpolation , 1998, IEEE Computer Graphics and Applications.
[17] Daniel Thalmann,et al. PCA-based walking engine using motion capture data , 2004, Proceedings Computer Graphics International, 2004..
[18] Richard Szeliski,et al. Video textures , 2000, SIGGRAPH.
[19] Andrew P. Witkin,et al. Spacetime constraints , 1988, SIGGRAPH.
[20] Srinivas Akella,et al. Coordinating Multiple Robots with Kinodynamic Constraints Along Specified Paths , 2005, Int. J. Robotics Res..
[21] Lucas Kovar,et al. Automated extraction and parameterization of motions in large data sets , 2004, ACM Trans. Graph..
[22] Michael Gleicher. Comparative Analysis of Constraint-Based Motion Editing Methods , 2001 .
[23] Michiel van de Panne,et al. Motion doodles: an interface for sketching character motion , 2004, SIGGRAPH Courses.
[24] Steven M. Seitz,et al. Motion sketching for control of rigid-body simulations , 2003, TOGS.
[25] Bruce Randall Donald,et al. On the complexity of kinodynamic planning , 1988, [Proceedings 1988] 29th Annual Symposium on Foundations of Computer Science.
[26] Srinivas Akella,et al. Coordinating Multiple Robots with Kinodynamic Constraints Along Specified Paths , 2005, Int. J. Robotics Res..
[27] Mira Dontcheva,et al. Layered acting for character animation , 2003, ACM Trans. Graph..
[28] Luiz Velho,et al. Motion processing using variable harmonic components , 2000, Proceedings Computer Animation 2000.
[29] Kang G. Shin,et al. Minimum-time control of robotic manipulators with geometric path constraints , 1985 .
[30] Jovan Popovic,et al. Style translation for human motion , 2005, ACM Trans. Graph..
[31] Sílvio César Lizana Terra,et al. Performance timing for keyframe animation , 2004, SCA '04.