On Determining the Haptic Smoothness of Force-Shaded Surfaces
暂无分享,去创建一个
Fig.1 Sectional image of stimulus shape. A cylindrical surface, defined by resolution angle α, is interpolated in different ways. The axis of the cylinder is placed along the Z-axis, or toward the subject. d: Max. difference between the polygonal approximation and the true surface. Fig.3 Comparison of interpolation methods. Fig.2 Results of Expriment A. (b) Max. Difference for Threshold Angle
[1] Oussama Khatib,et al. The haptic display of complex graphical environments , 1997, SIGGRAPH.
[2] John Kenneth Salisbury,et al. Haptic rendering: programming touch interaction with virtual objects , 1995, I3D '95.
[3] Mandayam A. Srinivasan,et al. Force Shading for Haptic Shape Perception , 1996, Dynamic Systems and Control.