Haptic Rendering in Virtual Environments
暂无分享,去创建一个
[1] Andrew Witkin,et al. Reaction-diffusion textures , 1991, SIGGRAPH.
[2] Cagatay Basdogan,et al. A Ray-Based Haptic Rendering Technique for Displaying Shape and Texture of 3D Objects in Virtual Environments , 1997, Dynamic Systems and Control.
[3] K. Salisbury,et al. Haptic Rendering of Surfaces Defined by Implicit Functions , 1997, Dynamic Systems and Control.
[4] John F. Hughes,et al. Direct manipulation of free-form deformations , 1992, SIGGRAPH.
[5] Nelson L. Max,et al. Bump shading for volume textures , 1994, IEEE Computer Graphics and Applications.
[6] Dinesh K. Pai,et al. Haptic texturing-a stochastic approach , 1996, Proceedings of IEEE International Conference on Robotics and Automation.
[7] R. Balaniuk,et al. LEM-An approach for physically based soft tissue simulation suitable for haptic interaction , .
[8] D. Baraff. An Introduction to Physically Based Modeling: Rigid Body Simulation I—Unconstrained Rigid Body Dynamics , 1997 .
[9] Dinesh Manocha,et al. OBBTree: a hierarchical structure for rapid interference detection , 1996, SIGGRAPH.
[10] Steven Worley,et al. A cellular texture basis function , 1996, SIGGRAPH.
[11] C Basdogan,et al. Force interactions in laparoscopic simulations: haptic rendering of soft tissues. , 1998, Studies in health technology and informatics.
[12] M. Srinivasan,et al. Tactile detection of slip: surface microgeometry and peripheral neural codes. , 1990, Journal of neurophysiology.
[13] Thomas Ertl,et al. Computer Graphics - Principles and Practice, 3rd Edition , 2014 .
[14] Benoit B. Mandelbrot,et al. Fractal Geometry of Nature , 1984 .
[15] Thomas W. Sederberg,et al. Free-form deformation of solid geometric models , 1986, SIGGRAPH.
[16] Blake Hannaford,et al. A two-port framework for the design of unconditionally stable haptic interfaces , 1998, Proceedings. 1998 IEEE/RSJ International Conference on Intelligent Robots and Systems. Innovations in Theory, Practice and Applications (Cat. No.98CH36190).
[17] Eric A. Bier,et al. Two-Part Texture Mappings , 1986, IEEE Computer Graphics and Applications.
[18] Greg Turk,et al. Generating textures on arbitrary surfaces using reaction-diffusion , 1991, SIGGRAPH.
[19] Cagatay Basdogan,et al. An experimental study on the role of touch in shared virtual environments , 2000, TCHI.
[20] M. Carter. Computer graphics: Principles and practice , 1997 .
[21] Norberto F. Ezquerra,et al. Interactively deformable models for surgery simulation , 1993, IEEE Computer Graphics and Applications.
[22] Yoshitaka Adachi,et al. Intermediate representation for stiff virtual objects , 1995, Proceedings Virtual Reality Annual International Symposium '95.
[23] M A Srinivasan,et al. Development and evaluation of an epidural injection simulator with force feedback for medical training. , 2001, Studies in health technology and informatics.
[24] Nitish Swarup,et al. Haptic interaction with deformable objects using real-time dynamic simulation , 1995 .
[25] Arie E. Kaufman,et al. Haptic sculpting of dynamic surfaces , 1999, SI3D.
[26] Oussama Khatib,et al. The haptic display of complex graphical environments , 1997, SIGGRAPH.
[27] Dinesh Manocha,et al. I-COLLIDE: an interactive and exact collision detection system for large-scale environments , 1995, I3D '95.
[28] James M. Van Verth,et al. Adding force feedback to graphics systems: issues and solutions , 1996, SIGGRAPH.
[29] Ming C. Lin,et al. Efficient collision detection for animation and robotics , 1993 .
[30] K. Bathe. Finite Element Procedures , 1995 .
[31] John Kenneth Salisbury,et al. A constraint-based god-object method for haptic display , 1995, Proceedings 1995 IEEE/RSJ International Conference on Intelligent Robots and Systems. Human Robot Interaction and Cooperative Robots.
[32] Craig Wendell Latimer,et al. Haptic interaction with rigid objects using real-time dynamic simulation , 1997 .
[33] Cagatay Basdogan. Force-Reflecting Deformable Objects for Virtual Environments , .
[34] J. van Wijk,et al. Spot noise texture synthesis for data visualization , 1991, SIGGRAPH.
[35] N. Hogan,et al. Robot-aided neurorehabilitation. , 1998, IEEE transactions on rehabilitation engineering : a publication of the IEEE Engineering in Medicine and Biology Society.
[36] Frederick P. Brooks,et al. Feeling and seeing: issues in force display , 1990, I3D '90.
[37] John F. Canny,et al. Impulse-based simulation of rigid bodies , 1995, I3D '95.
[38] M. A. Srinivassan. The impact of visual information on the haptic perception of stiffness in virtual environments , 1996 .
[39] Brian Mirtich,et al. Impulse-based dynamic simulation of rigid body systems , 1996 .
[40] K. E. MacLean,et al. The “Haptic Camera”: A Technique for Characterizing and Playing Back Haptic Properties of Real Environments , 1996, Dynamic Systems and Control.
[41] Cagatay Basdogan,et al. Virtual environments for medical training: graphical and haptic simulation of laparoscopic common bile duct exploration , 2001 .
[42] M A Srinivasan,et al. Thin walled models for haptic and graphical rendering of soft tissues in surgical simulations. , 1999, Studies in health technology and informatics.
[43] James F. Blinn,et al. Simulation of wrinkled surfaces , 1978, SIGGRAPH.
[44] Elaine Cohen,et al. Direct haptic rendering of sculptured models , 1997, SI3D.
[45] John Kenneth Salisbury,et al. Haptic rendering: programming touch interaction with virtual objects , 1995, I3D '95.
[46] Richard L. Grimsdale,et al. Computer graphics techniques for modeling cloth , 1996, IEEE Computer Graphics and Applications.
[47] John Kenneth Salisbury,et al. Phantom-Based Haptic Interaction with Virtual Objects , 1997, IEEE Computer Graphics and Applications.
[48] Mandayam A. Srinivasan,et al. Force Shading for Haptic Shape Perception , 1996, Dynamic Systems and Control.
[49] Philip M. Hubbard,et al. Collision Detection for Interactive Graphics Applications , 1995, IEEE Trans. Vis. Comput. Graph..
[50] M A Srinivasan,et al. A meshless numerical technique for physically based real time medical simulations. , 2001, Studies in health technology and informatics.
[51] Cagatay Basdogan,et al. Haptics in virtual environments: taxonomy, research status, and challenges , 1997, Comput. Graph..
[52] Ricardo S. Avila,et al. A haptic interaction method for volume visualization , 1996, Proceedings of Seventh Annual IEEE Visualization '96.
[53] Herve Delingette,et al. Real-Time Elastic Deformations of Soft Tissues for Surgery Simulation , 1999, IEEE Trans. Vis. Comput. Graph..
[54] C Basdogan,et al. Real-time simulation of dynamically deformable finite element models using modal analysis and spectral Lanczos decomposition methods. , 2001, Studies in health technology and informatics.
[55] Steve Hollasch,et al. Advanced animation and rendering techniques , 1994, Comput. Graph..
[56] David Baraff,et al. Fast contact force computation for nonpenetrating rigid bodies , 1994, SIGGRAPH.
[57] David S. Ebert,et al. Texturing and Modeling , 1998 .
[58] Blake Hannaford,et al. Architectures for shared haptic virtual environments , 1997, Comput. Graph..
[59] Demetri Terzopoulos,et al. Realistic modeling for facial animation , 1995, SIGGRAPH.
[60] S. E. Salcudean,et al. On the Emulation of Stiff Walls and Static Friction with a Magnetically Levitated Input/Output Devic , 1997 .
[61] Dinesh K. Pai,et al. ArtDefo: accurate real time deformable objects , 1999, SIGGRAPH.
[62] J. Edward Colgate,et al. Factors affecting the Z-Width of a haptic display , 1994, Proceedings of the 1994 IEEE International Conference on Robotics and Automation.
[63] Ken Perlin,et al. An image synthesizer , 1988 .