From Deterministic to Stochastic Methods for Shape From Shading

Shape from shading designates the problem of shape rebuilding of a surface, starting from one image only of this surface. We compare different iterative methods of resolution of shape from shading. An analysis of the various discrete formulations of the problem is made, which allows the proposition of a certain number of error functions. Three deterministic methods to minimize these errors are tested, including the new method that we propose, and that we call “optimal gradient descent”, which is the only one which guarantees convergence. In addition, we show that it is necessary to use stochastic methods to improve the results given by the deterministic methods. Finally, we confirme that the direct resolution of the problem with height as the only unknown leads to failure.

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