An intuitive optimization method of haptic rendering using interactive evolutionary computation

A method to easily explore an optimum set of haptic rendering parameters is proposed. In recent years, haptic technology has been developed. Users can touch 3D objects in virtual environments and is able to experience better communication and object exploration. Properly setting the haptic device parameters, however, is a tedious and non-intuitive task because it requires the users a technical knowledge and programming skills about the haptic device. Therefore, we applied the interactive evolutionary computation (IEC) to ease the haptic parameter optimization task. In this paper, we describe an implemented system and a preliminary experiment to assess the effectiveness of the proposed method.

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