Réalité Augmentée et Environnement Collaboratif : Un Tour d'Horizon

La Realite Augmentee (RA) est generalement definie comme une branche derivee de la Realite Virtuelle. D'une facon plus generale, le concept de realite augmentee regroupe une approche multidisciplinaire visant un melange entre reel et virtuel. La forte potentialite induite par cette connexion promet un cadre adequat pour l'interaction 3D ou les applications collaboratives. On presente dans cet article un tour d'horizon des principaux travaux menes a ce jour dans le cadre de l'image et de la RA et plus particulierement le cadre collaboratif.

[1]  Ivan E. Sutherland,et al.  A head-mounted three dimensional display , 1968, AFIPS Fall Joint Computing Conference.

[2]  Myron W. Krueger,et al.  VIDEOPLACE—an artificial reality , 1985, CHI '85.

[3]  Brad A. Myers,et al.  A taxonomy of window manager user interfaces , 1988, IEEE Computer Graphics and Applications.

[4]  Clarence A. Ellis,et al.  Groupware: some issues and experiences , 1991, CACM.

[5]  M. Weiser The Computer for the Twenty-First Century , 1991 .

[6]  Pierre Wellner The DigitalDesk calculator: tangible manipulation on a desk top display , 1991, UIST '91.

[7]  Chris Shaw,et al.  On temporal-spatial realism in the virtual reality environment , 1991, UIST '91.

[8]  Ryutarou Ohbuchi,et al.  Merging virtual objects with the real world: seeing ultrasound imagery within the patient , 1992, SIGGRAPH.

[9]  Christopher D. Shaw,et al.  An Experiment to Characterize Head Motion in VR and RR Using MR , 1992 .

[10]  Warren Robinett,et al.  A Computational Model for the Stereoscopic Optics of a Head-Mounted Display , 1991, Presence: Teleoperators & Virtual Environments.

[11]  Mark R. Mine Characterization of End-to-End Delays in Head-Mounted Display Systems , 1993 .

[12]  Jannick P. Rolland,et al.  Video see-through design for merging of real and virtual environments , 1993, Proceedings of IEEE Virtual Reality Annual International Symposium.

[13]  Steven K. Feiner,et al.  Knowledge-based augmented reality , 1993, CACM.

[14]  Shumin Zhai,et al.  Applications of augmented reality for human-robot communication , 1993, Proceedings of 1993 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS '93).

[15]  Pierre David Wellner,et al.  Interacting with paper on the DigitalDesk , 1993, CACM.

[16]  Ronald Azuma,et al.  Improving static and dynamic registration in an optical see-through HMD , 1994, SIGGRAPH.

[17]  Ming Ouhyoung,et al.  Reducing The Latency In Head‐Mounted Displays By A Novel Prediction Method Using Grey System Theory , 1994, Comput. Graph. Forum.

[18]  Alain Fournier Illumination Problems in Computer Augmented Reality , 1994 .

[19]  P. Milgram,et al.  A Taxonomy of Mixed Reality Visual Displays , 1994 .

[20]  David E. Breen,et al.  Calibration Requirements and Procedures for a Monitor-Based Augmented Reality System , 1995, IEEE Trans. Vis. Comput. Graph..

[21]  Ulrich Neumann,et al.  Dynamic registration correction in video-based augmented reality systems , 1995, IEEE Computer Graphics and Applications.

[22]  Randy Pausch,et al.  Virtual reality on a WIM: interactive worlds in miniature , 1995, CHI '95.

[23]  David E. Breen,et al.  Object Calibration for Augmented Reality , 1995, Comput. Graph. Forum.

[24]  Katashi Nagao,et al.  The world through the computer: computer augmented interaction with real world environments , 1995, UIST '95.

[25]  Matthias M. Wloka,et al.  Resolving occlusion in augmented reality , 1995, I3D '95.

[26]  Marc Olano,et al.  Combatting rendering latency , 1995, I3D '95.

[27]  Hiroshi Ishii,et al.  Bricks: laying the foundations for graspable user interfaces , 1995, CHI '95.

[28]  Henry Fuchs,et al.  Comparison of optical and video see-through, head-mounted displays , 1995, Other Conferences.

[29]  Matthias Rauterberg,et al.  Pattern recognition as a key technology for the next generation of user interfaces , 1996, 1996 IEEE International Conference on Systems, Man and Cybernetics. Information Intelligence and Systems (Cat. No.96CH35929).

[30]  Paul Milgram,et al.  Perceptual issues in augmented reality , 1996, Electronic Imaging.

[31]  Ulrich Neumann,et al.  A self-tracking augmented reality system , 1996, VRST.

[32]  D. Schmalsteig,et al.  Studierstube-An Environment for Collaboration in Augmented Reality , 1996 .

[33]  Mary C. Whitton,et al.  Technologies for augmented reality systems: realizing ultrasound-guided needle biopsies , 1996, SIGGRAPH.

[34]  J. Rekimoto,et al.  Transvision: a hand-held augmented reality system for collaborative design , 1996 .

[35]  Steven K. Feiner,et al.  Augmented Reality in Architectural Construction, Inspection, and Renovation , 1996 .

[36]  Susumu Tachi,et al.  Methods to Calibrate Projection Transformation Parameters for See-Through Head-Mounted Displays , 1996, Presence: Teleoperators & Virtual Environments.

[37]  Richard L. Holloway,et al.  Registration errors in augmented reality systems , 1996 .

[38]  Steven K. Feiner,et al.  Language-level support for exploratory programming of distributed virtual environments , 1996, UIST '96.

[39]  W. Mackay Réalité augmentée : Le meilleur des deux mondes , 1996 .

[40]  Jun Rekimoto,et al.  Pick-and-drop: a direct manipulation technique for multiple computer environments , 1997, UIST '97.

[41]  Mark A. Livingston,et al.  Managing latency in complex augmented reality systems , 1997, SI3D.

[42]  Mark A. Livingston,et al.  Magnetic Tracker Calibration for Improved Augmented Reality Registration , 1997, Presence: Teleoperators & Virtual Environments.

[43]  D. Schmalstieg,et al.  Collaborative augmented reality: exploring dynamical systems , 1997, Proceedings. Visualization '97 (Cat. No. 97CB36155).

[44]  Hiroshi Ishii,et al.  Tangible bits: towards seamless interfaces between people, bits and atoms , 1997, CHI.

[45]  David E. Breen,et al.  Confluence of Computer Vision and Interactive Graphies for Augmented Reality , 1997, Presence: Teleoperators & Virtual Environments.

[46]  Ron Frederick,et al.  Audio aura: light-weight audio augmented reality , 1997, UIST '97.

[47]  David E. Breen,et al.  Real-time vision-based camera tracking for augmented reality applications , 1997, VRST '97.

[48]  Ronald Azuma,et al.  A survey of augmented reality" Presence: Teleoperators and virtual environments , 1997 .

[49]  Gabriel Zachmann,et al.  Distortion correction of magnetic fields for position tracking , 1997, Proceedings Computer Graphics International.

[50]  Morten Fjeld,et al.  BUILD-IT : a video-based interaction technique for a planning tool for construction and design , 1997 .

[51]  Michael Gervautz,et al.  The Personal Interaction Panel – a Two‐Handed Interface for Augmented Reality , 1997, Comput. Graph. Forum.

[52]  David E. Breen,et al.  Calibration Requirements and Procedures for Augmented Reality , 1997 .

[53]  Greg Welch,et al.  The office of the future: a unified approach to image-based modeling and spatially immersive displays , 1998, SIGGRAPH.

[54]  Ulrich Neumann,et al.  Cognitive, performance, and systems issues for augmented reality applications in manufacturing and maintenance , 1998, Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No.98CB36180).

[55]  Naokazu Yokoya,et al.  Collaborative immersive workspace through a shared augmented environment , 1998, Other Conferences.

[56]  Hiroshi Ishii,et al.  Illuminating light: an optical design tool with a luminous-tangible interface , 1998, CHI.

[57]  Michael Harrington,et al.  Constellation: a wide-range wireless motion-tracking system for augmented reality and virtual set applications , 1998, SIGGRAPH.

[58]  Kiriakos N. Kutulakos,et al.  Calibration-Free Augmented Reality , 1998, IEEE Trans. Vis. Comput. Graph..

[59]  W. Richard Fright,et al.  The Effects of Metals and Interfering Fields on Electromagnetic Trackers , 1998, Presence.

[60]  E Viirre,et al.  The virtual retinal display: a new technology for virtual reality and augmented vision in medicine. , 1998, Studies in health technology and informatics.

[61]  Katsushi Ikeuchi,et al.  Acquiring a Radiance Distribution to Superimpose Virtual Objects onto Real Scene , 2001, MVA.

[62]  Steve Mann,et al.  Mediated Reality , 1999 .

[63]  Allison Druin,et al.  Single display groupware: a model for co-present collaboration , 1999, CHI '99.

[64]  Bruce H. Thomas,et al.  Using Augmented Reality to Visualise Architecture Designs in an Outdoor Environment , 1999 .

[65]  Naokazu Yokoya,et al.  Real-time composition of stereo images for video see-through augmented reality , 1999, Proceedings IEEE International Conference on Multimedia Computing and Systems.

[66]  Hirokazu Kato,et al.  Real world teleconferencing , 1999, CHI Extended Abstracts.

[67]  Patrick Bouthemy,et al.  Robust real-time visual tracking using a 2D-3D model-based approach , 1999, Proceedings of the Seventh IEEE International Conference on Computer Vision.

[68]  Dieter Schmalstieg,et al.  Fast calibration for augmented reality , 1999, VRST '99.

[69]  Wayne Luk,et al.  Reconfigurable computing for augmented reality , 1999, Seventh Annual IEEE Symposium on Field-Programmable Custom Computing Machines (Cat. No.PR00375).

[70]  Rajeev Sharma,et al.  AREAS: augmented reality for evaluating assembly sequences , 1999 .

[71]  Morten Fjeld,et al.  Camera Control in a Planar, Graspable Interface , 1999, Applied Informatics.

[72]  Greg Welch,et al.  Table-top spatially-augmented realty: bringing physical models to life with projected imagery , 1999, Proceedings 2nd IEEE and ACM International Workshop on Augmented Reality (IWAR'99).

[73]  Ronald Azuma,et al.  Hybrid inertial and vision tracking for augmented reality registration , 1999, Proceedings IEEE Virtual Reality (Cat. No. 99CB36316).

[74]  Kellogg S. Booth,et al.  Calibration for augmented reality experimental testbeds , 1999, SI3D.

[75]  Enrico Gobbetti,et al.  CAVALCADE: A system for Collaborative Prototyping , 1999 .

[76]  J. Urgen Stauder Augmented Reality with Automatic Illumination Control Incorporating Ellipsoidal Models , 1999 .

[77]  Mihran Tuceryan,et al.  A method for calibrating see-through head-mounted displays for AR , 1999, Proceedings 2nd IEEE and ACM International Workshop on Augmented Reality (IWAR'99).

[78]  Bruce H. Thomas,et al.  Integrating virtual and augmented realities in an outdoor application , 1999, Proceedings 2nd IEEE and ACM International Workshop on Augmented Reality (IWAR'99).

[79]  Suya You,et al.  Natural Feature Tracking for Augmented Reality , 1999, IEEE Trans. Multim..

[80]  Naokazu Yokoya,et al.  Seamless Switching of Shared Virtual and Augmented Environments for Collaboration Support , 1999 .

[81]  Steven K. Feiner,et al.  Enveloping users and computers in a collaborative 3D augmented reality , 1999, Proceedings 2nd IEEE and ACM International Workshop on Augmented Reality (IWAR'99).

[82]  Hirokazu Kato,et al.  Marker tracking and HMD calibration for a video-based augmented reality conferencing system , 1999, Proceedings 2nd IEEE and ACM International Workshop on Augmented Reality (IWAR'99).

[83]  Staffan Björk,et al.  Amplifying Reality , 1999, HUC.

[84]  Philip R. Cohen,et al.  Something from nothing: augmenting a paper-based work practice via multimodal interaction , 2000, DARE '00.

[85]  Nassir Navab,et al.  Optical see-through HMD calibration: a stereo method validated with a video see-through system , 2000, Proceedings IEEE and ACM International Symposium on Augmented Reality (ISAR 2000).

[86]  Bernd Brügge,et al.  Distributed user tracking concepts for augmented reality applications , 2000, Proceedings IEEE and ACM International Symposium on Augmented Reality (ISAR 2000).

[87]  P. Tandler Architecture of BEACH : The Software Infrastructure for Roomware Environments , 2000 .

[88]  Colin Swindells,et al.  System lag tests for augmented and virtual environments , 2000, UIST '00.

[89]  George Drettakis,et al.  Interactive Virtual Relighting of Real Scenes , 2000, IEEE Trans. Vis. Comput. Graph..

[90]  Jun Rekimoto,et al.  CyberCode: designing augmented reality environments with visual tags , 2000, DARE '00.

[91]  Dieter Schmalstieg,et al.  Bridging multiple user interface dimensions with augmented reality , 2000, Proceedings IEEE and ACM International Symposium on Augmented Reality (ISAR 2000).

[92]  Nassir Navab,et al.  Single point active alignment method (SPAAM) for optical see-through HMD calibration for AR , 2000, Proceedings IEEE and ACM International Symposium on Augmented Reality (ISAR 2000).

[93]  Ivan Poupyrev,et al.  Virtual object manipulation on a table-top AR environment , 2000, Proceedings IEEE and ACM International Symposium on Augmented Reality (ISAR 2000).

[94]  Kent Lyons,et al.  Guided by voices: An audio augmented reality system , 2000 .

[95]  Hideyuki Tamura,et al.  Welbo: an embodied conversational agent living in mixed reality space , 2000, CHI Extended Abstracts.

[96]  Bruce H. Thomas,et al.  ARQuake: an outdoor/indoor augmented reality first person application , 2000, Digest of Papers. Fourth International Symposium on Wearable Computers.

[97]  Steven K. Feiner,et al.  View management for virtual and augmented reality , 2001, UIST '01.

[98]  Nassir Navab,et al.  Evaluation of Calibration for Optical See-Through Augmented Reality Systems , 2001 .

[99]  Ivan Poupyrev,et al.  The MagicBook - Moving Seamlessly between Reality and Virtuality , 2001, IEEE Computer Graphics and Applications.

[100]  Jun Rekimoto,et al.  DataTiles: a modular platform for mixed physical and graphical interactions , 2001, CHI.

[101]  Ronald Azuma,et al.  Recent Advances in Augmented Reality , 2001, IEEE Computer Graphics and Applications.

[102]  Bernd Brügge,et al.  Design of a component-based augmented reality framework , 2001, Proceedings IEEE and ACM International Symposium on Augmented Reality.

[103]  Claudio S. Pinhanez Augmenting Reality with Projected Interactive Displays , 2001 .

[104]  Wolfgang Broll,et al.  Illuminating the mixed reality stage: applying complex lighting conditions to AR , 2001, Proceedings IEEE and ACM International Symposium on Augmented Reality.

[105]  Hiroyuki Ohno,et al.  An optical see-through display for mutual occlusion with a real-time stereovision system , 2001, Comput. Graph..

[106]  M. Kourogi,et al.  The Hand-mouse: A Human Interface Suitable for Augmented Reality Environments Enabled by Visual Wearables , 2001 .

[107]  Anton L. Fuhrmann,et al.  Interactive content for presentations in virtual reality , 2001, VRST '01.

[108]  R. Raskar,et al.  Dynamic Shader Lamps: Painting on Real Objects , 2001 .

[109]  Axel Pinz,et al.  A new optical tracking system for virtual and augmented reality applications , 2001, IMTC 2001. Proceedings of the 18th IEEE Instrumentation and Measurement Technology Conference. Rediscovering Measurement in the Age of Informatics (Cat. No.01CH 37188).

[110]  Laurence Nigay,et al.  Mobile Collaborative Augmented Reality: The Augmented Stroll , 2001, EHCI.

[111]  K. Kiyokawa,et al.  ELMO : An Enhanced Optical See-Through Display Using an LCD Panel for Mutual Occlusion , 2001 .

[112]  Hirokazu Kato,et al.  Magic Paddle: A Tangible Augmented Reality Interface for Object Manipulation , 2001 .

[113]  Andrea H. Mason,et al.  Reaching movements to augmented and graphic objects in virtual environments , 2001, CHI.

[114]  Hiroshi Ishii,et al.  Sensetable: a wireless object tracking platform for tangible user interfaces , 2001, CHI.

[115]  Wouter Pasman,et al.  Distributed low-latency rendering for mobile AR , 2001, Proceedings IEEE and ACM International Symposium on Augmented Reality.

[116]  Greg Welch,et al.  Shader Lamps: Animating Real Objects With Image-Based Illumination , 2001, Rendering Techniques.

[117]  Mahadev Satyanarayanan,et al.  Pervasive computing: vision and challenges , 2001, IEEE Wirel. Commun..

[118]  Holger Regenbrecht,et al.  A tangible AR desktop environment , 2001, Comput. Graph..

[119]  Heinrich Niemann,et al.  Placing Arbitrary Objects in a Real Scene Using a Color Cube for Pose Estimation , 2001, DAGM-Symposium.

[120]  John A. Robinson,et al.  The LivePaper system: augmenting paper on an enhanced tabletop , 2001, Comput. Graph..

[121]  Bruce H. Thomas,et al.  Interaction Modes for Augmented Reality Visualization , 2001, InVis.au.

[122]  Hideyuki Tamura,et al.  MR Platform: a basic body on which mixed reality applications are built , 2002, Proceedings. International Symposium on Mixed and Augmented Reality.

[123]  G. Roth,et al.  Hand tracking for interactive pattern-based augmented reality , 2002, Proceedings. International Symposium on Mixed and Augmented Reality.

[124]  Akira Onozawa,et al.  Environment mapping for objects in the real world: a trial using ARToolKit , 2002, The First IEEE International Workshop Agumented Reality Toolkit,.

[125]  Naokazu Yokoya,et al.  Geometric and photometric registration for real-time augmented reality , 2002, Proceedings. International Symposium on Mixed and Augmented Reality.

[126]  Dieter Schmalstieg,et al.  The Studierstube Augmented Reality Project , 2002, Presence: Teleoperators & Virtual Environments.

[127]  Frank Biocca,et al.  Experimental evaluation of augmented reality in object assembly task , 2002, Proceedings. International Symposium on Mixed and Augmented Reality.

[128]  Heinrich Niemann,et al.  Dense disparity maps in real-time with an application to augmented reality , 2002, Sixth IEEE Workshop on Applications of Computer Vision, 2002. (WACV 2002). Proceedings..

[129]  Michael Haller,et al.  ASR: augmented sound reality , 2002, SIGGRAPH '02.

[130]  Sriram Subramanian,et al.  Interaction Techniques for Navigation through and Manipulation of 2D and 3D Data , 2002, EGVE.

[131]  Mark Billinghurst,et al.  AR Pad: an interface for face-to-face AR collaboration , 2002, CHI Extended Abstracts.

[132]  Bruce H. Thomas,et al.  Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment , 2002, Virtual Reality.

[133]  Martin Bauer,et al.  Fata Morgana - a presentation system for product design , 2002, Proceedings. International Symposium on Mixed and Augmented Reality.

[134]  Jun Rekimoto,et al.  SmartSkin: an infrastructure for freehand manipulation on interactive surfaces , 2002, CHI.

[135]  Robert S. Laramee,et al.  Rivalry and interference with a head-mounted display , 2002, TCHI.

[136]  Hiroshi Ishii,et al.  Illuminating Clay: A Tangible Interface with potential GRASS applications , 2002 .

[137]  Hirokazu Kato,et al.  3D live: real time captured content for mixed reality , 2002, Proceedings. International Symposium on Mixed and Augmented Reality.

[138]  Michael Haller,et al.  AMIRE - authoring mixed reality , 2002, The First IEEE International Workshop Agumented Reality Toolkit,.

[139]  Shahzad Malik,et al.  Robust Registration of Virtual Objects for Real-Time Augmented Reality , 2002 .

[140]  Wolfgang Friedrich,et al.  ARVIKA-augmented reality for development, production and service , 2002, Proceedings. International Symposium on Mixed and Augmented Reality.

[141]  Christian Sandor,et al.  SHEEP: The Shared Environment Entertainment Pasture , 2002 .

[142]  Brett E. Shelton,et al.  Using augmented reality for teaching Earth-Sun relationships to undergraduate geography students , 2002, The First IEEE International Workshop Agumented Reality Toolkit,.

[143]  Desney S. Tan,et al.  Developing a Generic Augmented-Reality Interface , 2002, Computer.

[144]  Marie-Odile Berger,et al.  Recalage temporel d'une structure plane par morceaux : application à la Réalité Augmentée temps réel , 2002 .

[145]  Dieter Schmalstieg,et al.  Two-handed direct interaction with ARTootKit , 2002, The First IEEE International Workshop Agumented Reality Toolkit,.

[146]  Morten Fjeld,et al.  Alternative tools for tangible interaction: a usability evaluation , 2002, Proceedings. International Symposium on Mixed and Augmented Reality.

[147]  Andrei State,et al.  Modeling Real Objects Using Video See-Through Augmented Reality , 2002, Presence: Teleoperators & Virtual Environments.

[148]  Hiroshi Ishii,et al.  Illuminating clay: a 3-D tangible interface for landscape analysis , 2002, CHI.

[149]  Holger Regenbrecht,et al.  Interaction in a collaborative augmented reality environment , 2002, CHI Extended Abstracts.

[150]  Chunrong Yuan,et al.  A dynamic communication model for loosely coupled hybrid tracking systems , 2002, Proceedings of the Fifth International Conference on Information Fusion. FUSION 2002. (IEEE Cat.No.02EX5997).

[151]  Hirokazu Kato,et al.  The effects of shadow representation of virtual objects in augmented reality , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..

[152]  Hirokazu Kato,et al.  A city-planning system based on augmented reality with a tangible interface , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..

[153]  Bruce H. Thomas,et al.  An object-oriented software architecture for 3D mixed reality applications , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..

[154]  Vincent Lepetit,et al.  Fully automated and stable registration for augmented reality applications , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..

[155]  Asa MacWilliams,et al.  Towards a System of Patterns for Augmented Reality Systems , 2003 .

[156]  Bernd Brügge,et al.  Results of a study on software architectures for augmented reality systems , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..

[157]  Werner Hartmann,et al.  A real-time shadow approach for an augmented reality application using shadow volumes , 2003, VRST '03.

[158]  Steven K. Feiner,et al.  SenseShapes: using statistical geometry for object selection in a multimodal augmented reality , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..

[159]  Wouter Pasman,et al.  Implementation of an augmented reality system on a PDA , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..

[160]  Blair MacIntyre,et al.  DART: the Designer's Augmented Reality Toolkit , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..

[161]  Stacey D. Scott Territory-Based Interaction Techniques for Tabletop Collaboration , 2003 .

[162]  Dieter Schmalstieg,et al.  Distributed Applications for Collaborative Three-Dimensional Workspaces , 2003, Presence: Teleoperators & Virtual Environments.

[163]  George Papagiannakis,et al.  VHD++ development framework: towards extendible, component based VR/AR simulation engine featuring advanced virtual character technologies , 2003, Proceedings Computer Graphics International 2003.

[164]  T. Luckeneder,et al.  "Shadow Catcher": a vision based illumination condition sensor using ARToolKit , 2003, 2003 IEEE International Augmented Reality Toolkit Workshop.

[165]  Martin Wagner,et al.  Herding Sheep: Live System Development for Distributed Augmented Reality , 2003 .

[166]  Dieter Schmalstieg,et al.  First steps towards handheld augmented reality , 2003, Seventh IEEE International Symposium on Wearable Computers, 2003. Proceedings..

[167]  Mike Wu,et al.  Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays , 2003, UIST '03.

[168]  Robert van Liere,et al.  Optical tracking using projective invariant marker pattern properties , 2003, IEEE Virtual Reality, 2003. Proceedings..

[169]  Dieter Schmalstieg,et al.  Data Management Strategies for Mobile Augmented Reality , 2003 .

[170]  Dieter Schmalstieg,et al.  Presenting Past and Present of an Archaeological Site in the Virtual Showcase , 2003 .

[171]  Regan L. Mandryk,et al.  System Guidelines for Co-located, Collaborative Work on a Tabletop Display , 2003, ECSCW.

[172]  Mark Billinghurst,et al.  An occlusion capable optical see-through head mount display for supporting co-located collaboration , 2003, The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings..

[173]  Fan Xiao,et al.  ImageTclAR: A Blended Script and Compiled Code Development System For Augmented Reality , 2004 .

[174]  Volodymyr V. Kindratenko Calibration of electromagnetic tracking devices , 2005, Virtual Reality.