Segmented and Detailed Visualization of Anatomical Structures based on Augmented Reality for Health Education and Knowledge Discovery

A R T I C L E I N F O A B S T R A C T Article history: Received: 05 April, 2017 Accepted: 02 May, 2017 Online: 24 May, 2017 The evolution of technology has changed the face of education, especially when combined with appropriate pedagogical bases. This combination has created innovation opportunities in order to add quality to teaching through new perspectives for traditional methods applied in the classroom. In the Health field, particularly, augmented reality and interaction design techniques can assist the teacher in the exposition of theoretical concepts and/or concepts that need of training at specific medical procedures. Besides, visualization and interaction with Health data, from different sources and in different formats, helps to identify hidden patterns or anomalies, increases the flexibility in the search for certain values, allows the comparison of different units to obtain relative difference in quantities, provides human interaction in real time, etc. At this point, it is noted that the use of interactive visualization techniques such as augmented reality and virtual can collaborate with the process of knowledge discovery in medical and biomedical databases. This work discuss aspects related to the use of augmented reality and interaction design as a tool for teaching anatomy and knowledge discovery, with the proposition of an case study based on mobile application that can display targeted anatomical parts in high resolution and with detail of its parts.

[1]  Chien Huan Chien,et al.  An interactive augmented reality system for learning anatomy structure , 2010 .

[2]  Egui Zhu,et al.  Augmented reality in healthcare education: an integrative review , 2014, PeerJ.

[3]  Ben Shneiderman,et al.  Readings in information visualization - using vision to think , 1999 .

[4]  Nassir Navab,et al.  Skin Lesions Classification with Optical Spectroscopy , 2010, MIAR.

[5]  Isabel Cristina Siqueira da Silva,et al.  Segmented and detailed visualization of anatomical structures for health education , 2016, 2016 35th International Conference of the Chilean Computer Science Society (SCCC).

[6]  S. Lee,et al.  Augmented reality intravenous injection simulator based 3D medical imaging for veterinary medicine. , 2013, Veterinary journal.

[7]  Jati K. Sengupta,et al.  Introduction to Information , 1993 .

[8]  Riccardo Mazza,et al.  Introduction to Information Visualization , 2009 .

[9]  Sarah Baillie,et al.  A Mixed Reality Simulator for Feline Abdominal Palpation Training in Veterinary Medicine , 2009, MMVR.

[10]  P. Regina,et al.  Método didático aplicado ao ensino da anatomia humana , 2010 .

[11]  Jorge Bacca,et al.  Augmented Reality Trends in Education: A Systematic Review of Research and Applications , 2014, J. Educ. Technol. Soc..

[12]  Ronald Azuma,et al.  A Survey of Augmented Reality , 1997, Presence: Teleoperators & Virtual Environments.

[13]  Rhys Gethin Thomas,et al.  Augmented Reality for Anatomical Education , 2010, Journal of visual communication in medicine.

[14]  A. Carvalho,et al.  Tecnologias digitais na educação , 2011 .

[15]  Colin Ware,et al.  Information Visualization: Perception for Design , 2000 .

[16]  Colin Ware,et al.  Visual Thinking for Design , 2008 .

[17]  Darwin G. Caldwell,et al.  Integrating Haptics with Augmented Reality in a Femoral Palpation and Needle Insertion Training Simulation , 2011, IEEE Transactions on Haptics.

[18]  Robert Spence,et al.  Information Visualization: Design for Interaction (2nd Edition) , 2006 .