Inverse shade trees for non-parametric material representation and editing
暂无分享,去创建一个
Wojciech Matusik | Szymon Rusinkiewicz | Jason Lawrence | Christopher DeCoro | Hanspeter Pfister | Ravi Ramamoorthi | Aner Ben-Artzi
[1] Frédo Durand,et al. Experimental analysis of BRDF models , 2005, EGSR '05.
[2] Gregory J. Ward,et al. Measuring and modeling anisotropic reflection , 1992, SIGGRAPH.
[3] Wojciech Matusik,et al. A data-driven reflectance model , 2003, ACM Trans. Graph..
[4] Michael D. McCool,et al. Homomorphic factorization of BRDFs for high-performance rendering , 2001, SIGGRAPH.
[5] Patrik O. Hoyer,et al. Non-negative sparse coding , 2002, Proceedings of the 12th IEEE Workshop on Neural Networks for Signal Processing.
[6] Szymon Rusinkiewicz,et al. A New Change of Variables for Efficient BRDF Representation , 1998, Rendering Techniques.
[7] Donald P. Greenberg,et al. Non-linear approximation of reflectance functions , 1997, SIGGRAPH.
[8] Andrew Gardner,et al. Linear light source reflectometry , 2003, ACM Trans. Graph..
[9] Peter Shirley,et al. A microfacet-based BRDF generator , 2000, SIGGRAPH.
[10] Michael D. McCool,et al. Fast Extraction of BRDFs and Material Maps from Images , 2003, Graphics Interface.
[11] GrzeszczukRadek,et al. Light field mapping , 2002 .
[12] Hans-Peter Seidel,et al. Realistic, hardware-accelerated shading and lighting , 1999, SIGGRAPH.
[13] S. Marschner,et al. Measuring and modeling the appearance of finished wood , 2005, SIGGRAPH 2005.
[14] PerlinKen,et al. Measuring bidirectional texture reflectance with a kaleidoscope , 2003 .
[15] Anselmo Lastra,et al. A generalized surface appearance representation for computer graphics , 2002 .
[16] MatusikWojciech,et al. A data-driven reflectance model , 2003 .
[17] Szymon Rusinkiewicz,et al. Efficient BRDF importance sampling using a factored representation , 2004, SIGGRAPH 2004.
[18] Richard Szeliski,et al. The lumigraph , 1996, SIGGRAPH.
[19] Jan Kautz,et al. Interactive rendering with arbitrary BRDFs using separable approximations , 1999, SIGGRAPH '99.
[20] Michael A. Saunders,et al. Procedures for optimization problems with a mixture of bounds and general linear constraints , 1984, ACM Trans. Math. Softw..
[21] Katsushi Ikeuchi,et al. Appearance Based Object Modeling using Texture Database: Acquisition Compression and Rendering , 2002, Rendering Techniques.
[22] Hans-Peter Seidel,et al. Image-based reconstruction of spatial appearance and geometric detail , 2003, TOGS.
[23] Norimichi Tsumura,et al. Image-based skin color and texture analysis/synthesis by extracting hemoglobin and melanin information in the skin , 2003, ACM Trans. Graph..
[24] Wei-Chao Chen,et al. Light field mapping: efficient representation and hardware rendering of surface light fields , 2002, SIGGRAPH.
[25] Karl vom Berge,et al. A compact factored representation of heterogeneous subsurface scattering , 2006, SIGGRAPH 2006.
[26] Thomas Hofmann,et al. Probabilistic Latent Semantic Analysis , 1999, UAI.
[27] Robert L. Cook,et al. Shade trees , 1984, SIGGRAPH.
[28] Steve Marschner,et al. Image-Based BRDF Measurement Including Human Skin , 1999, Rendering Techniques.
[29] David J. Field,et al. Emergence of simple-cell receptive field properties by learning a sparse code for natural images , 1996, Nature.
[30] TsumuraNorimichi,et al. Image-based skin color and texture analysis/synthesis by extracting hemoglobin and melanin information in the skin , 2003 .
[31] Steven M. Seitz,et al. Shape and Spatially-Varying BRDFs from Photometric Stereo , 2005, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[32] Shree K. Nayar,et al. Reflectance and texture of real-world surfaces , 1999, TOGS.
[33] J. A. Hartigan,et al. A k-means clustering algorithm , 1979 .
[34] Ken Perlin,et al. Measuring bidirectional texture reflectance with a kaleidoscope , 2003, ACM Trans. Graph..
[35] Jitendra Malik,et al. Representing and Recognizing the Visual Appearance of Materials using Three-dimensional Textons , 2001, International Journal of Computer Vision.
[36] H. Sebastian Seung,et al. Algorithms for Non-negative Matrix Factorization , 2000, NIPS.
[37] M. Alex O. Vasilescu,et al. TensorTextures: multilinear image-based rendering , 2004, SIGGRAPH 2004.