Of Mechanism Design Multiagent Planning

A process for preparing a powder-like iron-sodium tartrate complex useful for the preparation of a solvent for cellulose which comprises reacting a salt of trivalent iron with sodium tartrate or primary sodium tartrate or a mixture thereof in an aqueous medium at a molar ratio of said reactants of 1:3.0-3.3 respectively, a concentration of the salt of trivalent iron of 0.5-0.7 mole/l of the starting reaction mixture and at a pH of the reaction mixture of 0.8-5.5 with the formation of a reaction mass containing the desired product; the latter is precipitated from the reaction mass by means of a precipitation agent such as methanol, ethanol, propanol or acetone at a volume ratio of the precipitation agent to the reaction mass of 0.7-1.5:1.0 respectively with the formation of a precipitate of the desired product and a mother liquor; the precipitate of the desired product is separated from the mother liquor and dried at a temperature of from 30 DEG to 105 DEG C.

[1]  Sébastien Konieczny,et al.  Extending Classical Planning to the Multi-agent Case: A Game-Theoretic Approach , 2007, ECSQARU.

[2]  Paolo Traverso,et al.  Automated Planning: Theory & Practice , 2004 .

[3]  Thomas Dean,et al.  Automated planning , 1996, CSUR.

[4]  Malte Helmert,et al.  New Complexity Results for Classical Planning Benchmarks , 2006, ICAPS.

[5]  Keith S. Decker,et al.  Coordinating Mutually Exclusive Resources using GPGP , 2000, Autonomous Agents and Multi-Agent Systems.

[6]  Eithan Ephrati,et al.  Multi-Agent Planning as Search for a Consensus that Maximizes Social Welfare , 1992, MAAMAW.

[7]  Mathijs de Weerdt,et al.  Coordination Through Plan Repair , 2005, MICAI.

[8]  Noam Nisan,et al.  Computationally feasible VCG mechanisms , 2000, EC '00.

[9]  Tom Bylander,et al.  The Computational Complexity of Propositional STRIPS Planning , 1994, Artif. Intell..

[10]  N. Nisan,et al.  Algorithmic Game Theory: Combinatorial Auctions , 2007 .

[11]  Malte Helmert,et al.  Complexity results for standard benchmark domains in planning , 2003, Artif. Intell..

[12]  Yoav Shoham,et al.  Multiagent Systems - Algorithmic, Game-Theoretic, and Logical Foundations , 2009 .

[13]  Paolo Traverso,et al.  Automated planning - theory and practice , 2004 .

[14]  Malte Helmert,et al.  Aproximation Properties of Planning Benchmarks , 2006, ECAI.

[15]  Yoav Shoham,et al.  Combinatorial Auctions , 2005, Encyclopedia of Wireless Networks.

[16]  N. Nisan Introduction to Mechanism Design (for Computer Scientists) , 2007 .

[17]  John K. Slaney,et al.  Blocks World revisited , 2001, Artif. Intell..

[18]  A. Gibbard Manipulation of Voting Schemes: A General Result , 1973 .