Signaling in Bayesian Network Congestion Games: the Subtle Power of Symmetry

Network congestion games are a well-understood model of multi-agent strategic interactions. Despite their ubiquitous applications, it is not clear whether it is possible to design information structures to ameliorate the overall experience of the network users. We focus on Bayesian games with atomic players, where network vagaries are modeled via a (random) state of nature which determines the costs incurred by the players. A third-party entity---the sender---can observe the realized state of the network and exploit this additional information to send a signal to each player. A natural question is the following: is it possible for an informed sender to reduce the overall social cost via the strategic provision of information to players who update their beliefs rationally? The paper focuses on the problem of computing optimal ex ante persuasive signaling schemes, showing that symmetry is a crucial property for its solution. Indeed, we show that an optimal ex ante persuasive signaling scheme can be computed in polynomial time when players are symmetric and have affine cost functions. Moreover, the problem becomes NP-hard when players are asymmetric, even in non-Bayesian settings.

[1]  Yu Cheng,et al.  Hardness Results for Signaling in Bayesian Zero-Sum and Network Routing Games , 2015, EC.

[2]  Yakov Babichenko,et al.  Private Bayesian Persuasion , 2019, J. Econ. Theory.

[3]  Christos H. Papadimitriou,et al.  The complexity of pure Nash equilibria , 2004, STOC '04.

[4]  J. Vial,et al.  Strategically zero-sum games: The class of games whose completely mixed equilibria cannot be improved upon , 1978 .

[5]  Andrew B. Whinston,et al.  Efficient real-time routing for autonomous vehicles through Bayes correlated equilibrium: An information design framework , 2019, Information Economics and Policy.

[6]  Yoav Shoham,et al.  Fast and Compact: A Simple Class of Congestion Games , 2005, AAAI.

[7]  Christos H. Papadimitriou,et al.  Computing correlated equilibria in multi-player games , 2005, STOC '05.

[8]  Nicola Gatti,et al.  Bayesian Persuasion with Sequential Games , 2019, ArXiv.

[9]  Martin Grötschel,et al.  The ellipsoid method and its consequences in combinatorial optimization , 1981, Comb..

[10]  Avinatan Hassidim,et al.  Implementing the Wisdom of Waze , 2015, IJCAI.

[11]  Asuman E. Ozdaglar,et al.  Value of Information Systems in Routing Games , 2018, ArXiv.

[12]  Haifeng Xu On the Tractability of Public Persuasion with No Externalities , 2020, SODA.

[13]  David S. Johnson,et al.  Computers and Intractability: A Guide to the Theory of NP-Completeness , 1978 .

[14]  Sanmay Das,et al.  Reducing congestion through information design , 2017, 2017 55th Annual Allerton Conference on Communication, Control, and Computing (Allerton).

[15]  D. Bergemann,et al.  Bayes Correlated Equilibrium and the Comparison of Information Structures in Games , 2013 .

[16]  André de Palma,et al.  Does providing information to drivers reduce traffic congestion , 1991 .

[17]  Emir Kamenica,et al.  Bayesian Persuasion , 2009 .

[18]  Kevin Leyton-Brown,et al.  A General Framework for Computing Optimal Correlated Equilibria in Compact Games - (Extended Abstract) , 2011, WINE.

[19]  Alberto Marchesi,et al.  Online Bayesian Persuasion , 2020, NeurIPS.

[20]  Shaddin Dughmi,et al.  Algorithmic information structure design: a survey , 2017, SECO.

[21]  D. Bergemann,et al.  Information Design, Bayesian Persuasion and Bayes Correlated Equilibrium , 2016 .

[22]  Katrina Ligett,et al.  Finding any nontrivial coarse correlated equilibrium is hard , 2015, SECO.

[23]  Andreas S. Schulz,et al.  The complexity of welfare maximization in congestion games , 2009, Networks.

[24]  Elias Koutsoupias,et al.  On the Price of Anarchy and Stability of Correlated Equilibria of Linear Congestion Games , 2005, ESA.

[25]  Olivier Massicot,et al.  Public Signals and Persuasion for Road Network Congestion Games under Vagaries , 2019, IFAC-PapersOnLine.

[26]  Asuman E. Ozdaglar,et al.  Informational Braess' Paradox: The Effect of Information on Traffic Congestion , 2016, Oper. Res..

[27]  Saurabh Amin,et al.  Value of Information in Bayesian Routing Games , 2018 .

[28]  R. Rosenthal A class of games possessing pure-strategy Nash equilibria , 1973 .

[29]  Nicola Gatti,et al.  Private Bayesian Persuasion with Sequential Games , 2020, AAAI.

[30]  Tim Roughgarden,et al.  Selfish routing and the price of anarchy , 2005 .