Real-time tracking of surrounding objects in augmented and mixed reality applications
暂无分享,去创建一个
[1] Silvio Savarese,et al. Joint 2D-3D-Semantic Data for Indoor Scene Understanding , 2017, ArXiv.
[2] Dengxin Dai,et al. Don’t Forget The Past: Recurrent Depth Estimation from Monocular Video , 2020, IEEE Robotics and Automation Letters.
[3] P. Milgram,et al. A Taxonomy of Mixed Reality Visual Displays , 1994 .
[4] Gabriela Kiryakova. The Immersive Power of Augmented Reality , 2020 .
[5] Ronald Azuma,et al. A Survey of Augmented Reality , 1997, Presence: Teleoperators & Virtual Environments.
[6] Cao Sanxing,et al. A Review of VSLAM Technology Applied in Augmented Reality , 2020 .
[7] Matthias Nießner,et al. ScanNet: Richly-Annotated 3D Reconstructions of Indoor Scenes , 2017, 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[8] Branislav Sobota,et al. Mixed Reality and Three-Dimensional Computer Graphics , 2020 .
[9] Richard Szeliski,et al. Consistent video depth estimation , 2020, ACM Trans. Graph..
[10] Leonidas J. Guibas,et al. PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation , 2016, 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[11] David Kim,et al. DepthLab: Real-time 3D Interaction with Depth Maps for Mobile Augmented Reality , 2020, UIST.