Look-ups as the Windows of the Strategic Soul: Studying Cognition via Information Search in Game Experiments
暂无分享,去创建一个
[1] Miguel A. Costa-Gomes,et al. Cognition and Behavior in Two-Person Guessing Games: An Experimental Study , 2003 .
[2] R. McKelvey,et al. Quantal Response Equilibria for Normal Form Games , 1995 .
[3] Colin F. Camerer,et al. Pinocchio's Pupil: Using Eyetracking and Pupil Dilation To Understand Truth-telling and Deception in Games , 2006 .
[4] D. Stahl,et al. On Players' Models of Other Players: Theory and Experimental Evidence , 1995 .
[5] D. Stahl,et al. Experimental evidence on players' models of other players , 1994 .
[6] B. Bernheim. Rationalizable Strategic Behavior , 1984 .
[7] A. Rubinstein. Instinctive and Cognitive Reasoning: A Study of Response Times , 2006 .
[8] Eric J. Johnson,et al. The adaptive decision maker , 1993 .
[9] Colin Camerer,et al. Iterated Dominance and Iterated Best-Response in Experimental P-Beauty Contests , 1998 .
[10] Colin F. Camerer,et al. Thinking about Attention in Games: Backward and Forward Induction , 2004 .
[11] Eric J. Johnson,et al. Detecting Failures of Backward Induction: Monitoring Information Search in Sequential Bargaining , 2002, J. Econ. Theory.
[12] Miguel A. Costa-Gomes,et al. Cognition and Behavior in Normal-Form Games: An Experimental Study , 1998 .
[13] Faruk Gul,et al. The Case for Mindless Economics , 2005 .
[14] David I. Laibson,et al. Costly Information Acquisition: Experimental Analysis of a Boundedly Rational Model , 2006 .
[15] Colin Camerer,et al. Cognition and framing in sequential bargaining for gains and losses , 1993 .
[16] R. Aumann,et al. Unraveling in Guessing Games : An Experimental Study , 2007 .