A hybrid constraint-penalty proxy method for six degree-of-freedom haptic display of deforming objects
暂无分享,去创建一个
[1] D. Wilhelmsen. A nearest point algorithm for convex polyhedral cones and applications to positive linear approximation , 1976 .
[2] John Kenneth Salisbury,et al. A constraint-based god-object method for haptic display , 1995, Proceedings 1995 IEEE/RSJ International Conference on Intelligent Robots and Systems. Human Robot Interaction and Cooperative Robots.
[3] Elizabeth A. Croft,et al. Haptic rendering of rigid body collisions , 2004, 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings..
[4] Michael Ortega-Binderberger,et al. A Six Degree-of-Freedom God-Object Method for Haptic Display of Rigid Bodies with Surface Properties , 2007, IEEE Transactions on Visualization and Computer Graphics.
[5] Young J. Kim,et al. PolyDepth: Real-time penetration depth computation using iterative contact-space projection , 2012, TOGS.
[6] K. Salisbury,et al. Haptic Rendering of Surfaces Defined by Implicit Functions , 1997, Dynamic Systems and Control.
[7] Ferdinando Rodriguez Y Baena,et al. Deformation invariant bounding spheres for dynamic active constraints in surgery , 2014, Proceedings of the Institution of Mechanical Engineers. Part H, Journal of engineering in medicine.
[8] John F. Canny,et al. Impulse-based simulation of rigid bodies , 1995, I3D '95.
[9] Elizabeth A. Croft,et al. Haptic rendering of rigid contacts using impulsive and penalty forces , 2005, IEEE Transactions on Robotics.
[10] Jernej Barbic,et al. Six-DoF Haptic Rendering of Contact Between Geometrically Complex Reduced Deformable Models , 2008, IEEE Transactions on Haptics.
[11] Howard Jay Chizeck,et al. A method for constraint-based six degree-of-freedom haptic interaction with streaming point clouds , 2013, 2013 IEEE International Conference on Robotics and Automation.
[12] Dinesh Manocha,et al. Fast 3D Geometric Proximity Queries between Rigid and Deformable Models Using Graphics Hardware Acceleration , 2002 .
[13] Zhigang Deng,et al. Robust and accurate skeletal rigging from mesh sequences , 2014, ACM Trans. Graph..
[14] Christer Ericson,et al. Real-Time Collision Detection , 2004 .
[15] H. W. Kuhn. Solvability and Consistency for Linear Equations and Inequalities , 1956 .
[16] Ming C. Lin,et al. A modular haptic rendering algorithm for stable and transparent 6-DOF manipulation , 2006, IEEE Transactions on Robotics.
[17] Abderrahmane Kheddar,et al. Gauss' least constraints principle and rigid body simulations , 2002, Proceedings 2002 IEEE International Conference on Robotics and Automation (Cat. No.02CH37292).
[18] James J. Troy,et al. Six degree-of-freedom haptic rendering using voxel sampling , 1999, SIGGRAPH.
[19] Oussama Khatib,et al. The haptic display of complex graphical environments , 1997, SIGGRAPH.
[20] David Baraff,et al. Analytical methods for dynamic simulation of non-penetrating rigid bodies , 1989, SIGGRAPH.
[21] Stephane Cotin,et al. EP4A: Software and Computer Based Simulator Research: Development and Outlook SOFA—An Open Source Framework for Medical Simulation , 2007, MMVR.
[22] Xin Zhang,et al. Configuration-Based Optimization for Six Degree-of-Freedom Haptic Rendering for Fine Manipulation , 2011, IEEE Transactions on Haptics.
[23] Ferdinando Rodriguez y Baena,et al. Dissipative Control for Physical Human–Robot Interaction , 2015, IEEE Transactions on Robotics.
[24] Herman Bruyninckx,et al. Open robot control software: the OROCOS project , 2001, Proceedings 2001 ICRA. IEEE International Conference on Robotics and Automation (Cat. No.01CH37164).
[25] Stephen P. Boyd,et al. Convex Optimization , 2004, Algorithms and Theory of Computation Handbook.
[26] Guang-Zhong Yang,et al. Control of Articulated Snake Robot under Dynamic Active Constraints , 2010, MICCAI.