Computing Nash Equilibria: Approximation and Smoothed Complexity

The authors advance significantly beyond the recent progress on the algorithmic complexity of Nash equilibria by solving two major open problems in the approximation of Nash equilibria and in the smoothed analysis of algorithms. (1) The authors show that no algorithm with complexity poly(n, 1/epsi) can compute an epsi-approximate Nash equilibrium in a two-player game, in which each player has n pure strategies, unless PPAD sube P. In other words, the problem of computing a Nash equilibrium in a two-player game does not have a fully polynomial-time approximation scheme unless PPAD sube P. (2) The authors prove that no algorithm for computing a Nash equilibrium in a two-player game can have smoothed complexity poly(n, 1/sigma) under input perturbation of magnitude sigma, unless PPAD sube RP. In particular, the smoothed complexity of the classic Lemke-Howson algorithm is not polynomial unless PPAD sube RP. Instrumental to our proof, we introduce a new discrete fixed-point problem on a high-dimensional hypergrid with constant side-length, and show that it can host the embedding of the proof structure of any PPAD problem. We prove a key geometric lemma for finding a discrete fixed-point, a new concept defined on n + 1 vertices of a unit hypercube. This lemma enables us to overcome the curse of dimensionality in reasoning about fixed-points in high dimensions

[1]  Daniel M. Kane,et al.  On the complexity of two-player win-lose games , 2005, 46th Annual IEEE Symposium on Foundations of Computer Science (FOCS'05).

[2]  J. Neumann,et al.  Theory of games and economic behavior , 1945, 100 Years of Math Milestones.

[3]  Paul W. Goldberg,et al.  The complexity of computing a Nash equilibrium , 2006, STOC '06.

[4]  Narendra Karmarkar,et al.  A new polynomial-time algorithm for linear programming , 1984, Comb..

[5]  Xi Chen,et al.  3-NASH is PPAD-Complete , 2005, Electron. Colloquium Comput. Complex..

[6]  Xi Chen,et al.  On algorithms for discrete and approximate brouwer fixed points , 2005, STOC '05.

[7]  Xi Chen,et al.  On the complexity of 2D discrete fixed point problem , 2006, Theor. Comput. Sci..

[8]  Xiaotie Deng,et al.  Sparse Games Are Hard , 2006, WINE.

[9]  Shang-Hua Teng,et al.  Smoothed analysis of algorithms: why the simplex algorithm usually takes polynomial time , 2001, STOC '01.

[10]  Shang-Hua Teng,et al.  On the Approximation and Smoothed Complexity of Leontief Market Equilibria , 2006, FAW.

[11]  Xiaotie Deng,et al.  Settling the Complexity of Two-Player Nash Equilibrium , 2006, 2006 47th Annual IEEE Symposium on Foundations of Computer Science (FOCS'06).

[12]  Xi Chen,et al.  The approximation complexity of win-lose games , 2007, SODA '07.

[13]  Aranyak Mehta,et al.  Playing large games using simple strategies , 2003, EC '03.

[14]  Christos H. Papadimitriou,et al.  Algorithms, Games, and the Internet , 2001, ICALP.

[15]  Santosh S. Vempala,et al.  Nash equilibria in random games , 2007, Random Struct. Algorithms.

[16]  Michael L. Littman,et al.  Graphical Models for Game Theory , 2001, UAI.

[17]  Bernhard von Stengel,et al.  Exponentially many steps for finding a Nash equilibrium in a bimatrix game , 2004, 45th Annual IEEE Symposium on Foundations of Computer Science.

[18]  Shang-Hua Teng Smoothed Analysis of Algorithms and Heuristics , 2005, COCOON.

[19]  J. Nash Equilibrium Points in N-Person Games. , 1950, Proceedings of the National Academy of Sciences of the United States of America.

[20]  H. Kuk On equilibrium points in bimatrix games , 1996 .

[21]  X. Chen,et al.  20 06 Computing Nash Equilibria : Approximation and Smoothed Complexity , 2006 .

[22]  L. Khachiyan Polynomial algorithms in linear programming , 1980 .

[23]  Takuya Iimura A discrete fixed point theorem and its applications , 2003 .

[24]  Christos H. Papadimitriou,et al.  On Total Functions, Existence Theorems and Computational Complexity , 1991, Theor. Comput. Sci..

[25]  Christos H. Papadimitriou,et al.  Three-Player Games Are Hard , 2005, Electron. Colloquium Comput. Complex..

[26]  C. E. Lemke,et al.  Bimatrix Equilibrium Points and Mathematical Programming , 1965 .

[27]  E. Rowland Theory of Games and Economic Behavior , 1946, Nature.

[28]  L. G. H. Cijan A polynomial algorithm in linear programming , 1979 .

[29]  Christos H. Papadimitriou,et al.  On the Complexity of the Parity Argument and Other Inefficient Proofs of Existence , 1994, J. Comput. Syst. Sci..