Surface Contact and Reaction Force Models for Laparoscopic Simulation

In surgery simulation, most existing methods assume that the contact between a virtual instrument and a soft tissue model occur at a single point. However, there is a gross approximation when simulating laparoscopic procedures since the instrument shaft is used in several surgical tasks. In this paper, we propose a new algorithm for modeling the collision response of a soft tissue when interacting with a volumetric virtual instrument involving both the shaft and the tip of the instrument. The proposed method generates visually coherent mesh deformations and plausible force-feedback in a real-time surgical simulator even when the mesh geometry is irregular.

[1]  Elmar Schömer,et al.  Efficient collision detection for moving polyhedra , 1995, SCG '95.

[2]  Ronald Fedkiw,et al.  Robust treatment of collisions, contact and friction for cloth animation , 2002, SIGGRAPH Courses.

[3]  Cagatay Basdogan,et al.  Virtual environments for medical training: graphical and haptic simulation of laparoscopic common bile duct exploration , 2001 .

[4]  Hervé Delingette,et al.  Cutting Simulation of Manifold Volumetric Meshes , 2002, MICCAI.

[5]  John Kenneth Salisbury,et al.  A constraint-based god-object method for haptic display , 1995, Proceedings 1995 IEEE/RSJ International Conference on Intelligent Robots and Systems. Human Robot Interaction and Cooperative Robots.

[6]  Christian Laugier,et al.  Models and algorithms for the collision of rigid and deformable bodies , 1998 .

[7]  Cagatay Basdogan,et al.  Ray-Based Haptic Rendering: Force and Torque Interactions between a Line Probe and 3D Objects in Virtual Environments , 2000, Int. J. Robotics Res..

[8]  Herve Delingette,et al.  Real-Time Elastic Deformations of Soft Tissues for Surgery Simulation , 1999, IEEE Trans. Vis. Comput. Graph..

[9]  Ron Kikinis,et al.  Medical Image Computing and Computer-Assisted Intervention — MICCAI 2002 , 2002, Lecture Notes in Computer Science.

[10]  Hervé Delingette,et al.  Improving realism of a surgery simulator: linear anisotropic elasticity, complex interactions and force extrapolation , 2002, Comput. Animat. Virtual Worlds.

[11]  Ren-Hong Wang,et al.  On computational geometry , 2003 .

[12]  Vincent Hayward,et al.  Haptic Simulation of a Tool in Contact with a Nonlinear Deformable Body , 2003, IS4TH.

[13]  Jean-Christophe Lombardo,et al.  Real-time collision detection for virtual surgery , 1999, Proceedings Computer Animation 1999.

[14]  Hervé Delingette,et al.  Surgery Simulation and Soft Tissue Modeling , 2003, Lecture Notes in Computer Science.

[15]  R. E. Ellis,et al.  Design and evaluation of a high-performance haptic interface , 1996, Robotica.

[16]  William M. Wells,et al.  Medical Image Computing and Computer-Assisted Intervention — MICCAI’98 , 1998, Lecture Notes in Computer Science.

[17]  D. Baraff An Introduction to Physically Based Modeling : Rigid Body Simulation II — Nonpenetration Constraints , 1997 .