Using Mixed Reality for electrical construction design communication

Abstract Building Information Modeling (BIM) techniques have enabled the construction industry to realize various benefits. However, most projects still rely on 2D drawings to communicate the 3D BIM content to construction personnel. While Mixed Reality (MR) could theoretically be the primary means of communicating BIM content to onsite personnel in 3D, there is not currently a thorough understanding of how this might impact the construction performance of industry practitioners. This paper explores this topic by examining the field of electrical construction. It addresses research questions related to: MR's influence on the productivity and quality of electrical conduit construction; and the effects of an industry practitioner's background on his or her performance using MR. To address these topics, a quasi-experiment was conducted that compares the performance of eighteen electrical construction personnel who were tasked with building similar conduit assemblies using traditional paper and MR. Participants completed pre- and post-activity questionnaires to provide their perceptions of the experience. The results suggest that MR enabled: a significantly higher productivity rate; reduced the time required to understand the design; led to fewer errors during the assembly process; and increased the number of accurately constructed conduits as compared to the conduits constructed using traditional paper. Additionally, nearly all participants agreed that MR is easy to use, but most still felt that they would prefer to use paper plans for design communication. The findings of this work were noteworthy because many of the participants had substantial prior experience constructing conduit using paper plans, yet they still performed the task better and faster using MR. While the small sample size limits the extent to which these findings can be generalized, the contribution of this work is in demonstrating, as a proof-of-concept, that MR can be a viable option for communicating existing BIM content to current industry practitioners and that it can offer advantages that are not currently observed through the use of a paper-based communication methods.

[1]  Rob Snyder,et al.  A live Augmented Reality Tool for Facilitating Interpretation of 2D Construction Drawings , 2014, AVR.

[2]  Craig Standing,et al.  Construction industry productivity and the potential for collaborative practice , 2014 .

[3]  David Bryde,et al.  The project benefits of Building Information Modelling (BIM) , 2013 .

[4]  Christian Sandor,et al.  What Wearable Augmented Reality Can Do for You , 2009, IEEE Pervasive Computing.

[5]  Hannes Kaufmann,et al.  Collaborative Augmented Reality in Education , 2002 .

[6]  Ron Wakefield,et al.  Concrete prefabricated housing via advances in systems technologies: development of a technology roadmap , 2010 .

[7]  Raja R. A. Issa,et al.  Enhancing Spatial and Temporal Cognitive Ability in Construction Education Through Augmented Reality and Artificial Visualizations , 2014 .

[8]  Steven K. Feiner,et al.  A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment , 1997, Digest of Papers. First International Symposium on Wearable Computers.

[9]  Bon-Gang Hwang,et al.  Measuring the Impact of Rework on Construction Cost Performance , 2009 .

[10]  Andrew N. Baldwin,et al.  A BIM-aided construction waste minimisation framework , 2015 .

[11]  Rafael Sacks,et al.  Relative Productivity in the AEC Industries in the United States for On-Site and Off-Site Activities , 2008 .

[12]  Paul M. Goodrum,et al.  Performance of 3D computers and 3D printed models as a fundamental means for spatial engineering information visualization , 2014 .

[13]  Seung Yeon Choo,et al.  Augmented Reality-Based Education and Fire Protection for Traditional Korean Buildings , 2010 .

[14]  Silvio Savarese,et al.  Application of D4AR - A 4-Dimensional augmented reality model for automating construction progress monitoring data collection, processing and communication , 2009, J. Inf. Technol. Constr..

[15]  Raja R. A. Issa,et al.  Using augmented reality video in enhancing masonry and roof component comprehension for construction management students , 2016 .

[16]  Timothy R. B. Taylor,et al.  Cognitive Workload Demands Using 2D and 3D Spatial Engineering Information Formats , 2014 .

[17]  Na Lu,et al.  Innovation and Improvements of Mechanical, Electrical, and Plumbing Systems for Modular Construction Using Building Information Modeling , 2011 .

[18]  Brad Hardin,et al.  BIM and Construction Management: Proven Tools, Methods, and Workflows , 2009 .

[19]  Timothy R. B. Taylor,et al.  Effectiveness of communication of spatial engineering information through 3D CAD and 3D printed models , 2014 .

[20]  David Arditi,et al.  Trends in productivity improvement in the US construction industry , 2000 .

[21]  P. Milgram,et al.  A Taxonomy of Mixed Reality Visual Displays , 1994 .

[22]  Oh-Seong Kwon,et al.  A framework for proactive construction defect management using BIM, augmented reality and ontology-based data collection template , 2013 .

[23]  Frederick E. Gould Construction Project Management , 1999 .

[24]  Paul M. Goodrum,et al.  U.S. construction labor productivity trends, 1970-1998 , 2000 .

[25]  David Gann,et al.  Construction as a manufacturing process? Similarities and differences between industrialized housing and car production in Japan , 1996 .

[26]  Dusan Tatic,et al.  The application of augmented reality technologies for the improvement of occupational safety in an industrial environment , 2017, Comput. Ind..

[27]  Xiangyu Wang,et al.  Design, strategies, and issues towards an augmented reality-based construction training platform , 2007, J. Inf. Technol. Constr..

[28]  Shih-Chung Kang,et al.  Use of Tangible and Augmented Reality Models in Engineering Graphics Courses , 2011 .

[29]  Mohamad Bilal Ali,et al.  Collaborative Augmented Reality in Education: A Review , 2014, 2014 International Conference on Teaching and Learning in Computing and Engineering.

[30]  John L. Dettbarn,et al.  Cost Analysis of Inadequate Interoperability in the U.S. Capital Facilities Industry. , 2004 .

[31]  Marianne Jahre,et al.  Interdependence in supply chains and projects in construction , 2010 .

[32]  Xiangyu Wang,et al.  Mixed Reality Technology Applications in Construction Equipment Operator Training , 2004 .

[33]  Charles Woodward,et al.  Interactive outdoor mobile augmentation using markerless tracking and GPS , 2007 .

[34]  John S. Gero,et al.  Drawings and the design process , 1998 .

[35]  Paul M. Goodrum,et al.  Demographic influences on construction craft shortages in the U. S. and Canada , 2015 .

[36]  Nawari O. Nawari BIM Standard in Off-Site Construction , 2012 .

[37]  Martin Fischer,et al.  Benefits and lessons learned of implementing building virtual design and construction (VDC) technologies for coordination of mechanical, electrical, and plumbing (MEP) systems on a large healthcare project , 2008, J. Inf. Technol. Constr..

[38]  C S Poon,et al.  Quantifying the waste reduction potential of using prefabrication in building construction in Hong Kong. , 2009, Waste management.

[39]  C. E. SHANNON,et al.  A mathematical theory of communication , 1948, MOCO.

[40]  Vivian W. Y Tam,et al.  Towards adoption of prefabrication in construction , 2007 .

[41]  Paul M. Goodrum,et al.  Quantitative analysis of the impact of craft worker availability on construction project safety performance , 2016 .

[42]  Martin Barnes Construction project management , 1988 .

[43]  Eddy M. Rojas,et al.  Is Construction Labor Productivity Really Declining , 2003 .

[44]  Gudrun Klinker,et al.  Tangible Mixed Reality On-Site: Interactive Augmented Visualisations from Architectural Working Models in Urban Design , 2015 .

[45]  Z. Irani,et al.  Learning to Reduce Rework in Projects: Analysis of Firm's Organizational Learning and Quality Practices , 2003 .

[46]  Raja R. A. Issa,et al.  Management’s Perception of Key Performance Indicators for Construction , 2003 .

[47]  Jean-François Boujut,et al.  The Role of Objects in Design Co-Operation: Communication through Physical or Virtual Objects , 2003, Computer Supported Cooperative Work (CSCW).

[48]  G. P. Karunaratne Prefabricated and electrical vertical drains for consolidation of soft clay , 2011 .

[49]  Horst Bischof,et al.  Augmented Reality for Construction Site Monitoring and Documentation , 2014, Proceedings of the IEEE.

[50]  B Rausch,et al.  Inuvik Super School VR Documentation: Mid-Project Status , 2012 .

[51]  Andreas Dünser,et al.  Virtual and augmented reality as spatial ability training tools , 2006, CHINZ '06.

[52]  Martin White,et al.  Web3D and Augmented Reality to support engineering education , 2004 .