Pushing people around
暂无分享,去创建一个
[1] G. Johansson. Visual perception of biological motion and a model for its analysis , 1973 .
[2] J. Cutting,et al. Recognizing friends by their walk: Gait perception without familiarity cues , 1977 .
[3] J. Cutting,et al. Temporal and spatial factors in gait perception that influence gender recognition , 1978, Perception & psychophysics.
[4] J E Cutting,et al. A biomechanical invariant for gait perception. , 1978, Journal of experimental psychology. Human perception and performance.
[5] J. T. Massey,et al. Spatial trajectories and reaction times of aimed movements: effects of practice, uncertainty, and change in target location. , 1981, Journal of neurophysiology.
[6] Andrew P. Witkin,et al. Spacetime constraints , 1988, SIGGRAPH.
[7] P J Cordo,et al. Kinesthetic and visual control of a bimanual task: specification of direction and amplitude , 1989, The Journal of neuroscience : the official journal of the Society for Neuroscience.
[8] D. Wolpert,et al. Is the cerebellum a smith predictor? , 1993, Journal of motor behavior.
[9] David C. Brogan,et al. Animating human athletics , 1995, SIGGRAPH.
[10] Demetri Terzopoulos,et al. Automated learning of muscle-actuated locomotion through control abstraction , 1995, SIGGRAPH.
[11] Jessica K. Hodgins,et al. Adapting simulated behaviors for new characters , 1997, SIGGRAPH.
[12] David C. Brogan,et al. Dynamically simulated characters in virtual environments , 1998, SIGGRAPH '97.
[13] Jessica K. Hodgins,et al. Perception of Human Motion With Different Geometric Models , 1998, IEEE Trans. Vis. Comput. Graph..
[14] R. C. Miall,et al. Motor control, biological and theoretical , 1998 .
[15] Zoran Popovic,et al. Physically based motion transformation , 1999, SIGGRAPH.
[16] Jessica K. Hodgins,et al. Tracking and Modifying Upper-body Human Motion Data with Dynamic Simulation , 1999, Computer Animation and Simulation.
[17] Adrian Hilton,et al. Realistic synthesis of novel human movements from a database of motion capture examples , 2000, Proceedings Workshop on Human Motion.
[18] Petros Faloutsos,et al. The virtual stuntman: dynamic characters with a repertoire of autonomous motor skills , 2001, Comput. Graph..
[19] Petros Faloutsos,et al. Composable controllers for physics-based character animation , 2001, SIGGRAPH.
[20] Jessica K. Hodgins,et al. Interactive control of avatars animated with human motion data , 2002, SIGGRAPH.
[21] Okan Arikan,et al. Interactive motion generation from examples , 2002, ACM Trans. Graph..
[22] Jessica K. Hodgins,et al. Motion capture-driven simulations that hit and react , 2002, SCA '02.
[23] Lucas Kovar,et al. Motion graphs , 2002, SIGGRAPH '08.
[24] C. Karen Liu,et al. Synthesis of complex dynamic character motion from simple animations , 2002, ACM Trans. Graph..
[25] Nancy S. Pollard,et al. Efficient synthesis of physically valid human motion , 2003, ACM Trans. Graph..
[26] David A. Forsyth,et al. Motion synthesis from annotations , 2003, ACM Trans. Graph..
[27] Zoran Popovic,et al. Realistic modeling of bird flight animations , 2003, ACM Trans. Graph..
[28] C. Karen Liu,et al. Momentum-based parameterization of dynamic character motion , 2004, SCA '04.
[29] Aaron Hertzmann,et al. Style-based inverse kinematics , 2004, SIGGRAPH 2004.
[30] Aaron Hertzmann,et al. Style-based inverse kinematics , 2004, ACM Trans. Graph..
[31] Victor B. Zordan,et al. Dynamic response for motion capture animation , 2005, SIGGRAPH 2005.
[32] Victor B. Zordan,et al. Dynamic response for motion capture animation , 2005, SIGGRAPH '05.