Realistic materials in computer graphics
暂无分享,去创建一个
Michael Goesele | Steve Marschner | Wojciech Matusik | Hendrik P. A. Lensch | Yung-Yu Chuang | Gero Müller | Tim Hawkins | Yung-Yu Chuang | H. Lensch | W. Matusik | M. Goesele | S. Marschner | T. Hawkins | Gero Müller | Tim Hawkins | Steve Marschner
[1] Hans-Peter Seidel,et al. Interactive rendering of translucent objects , 2002, 10th Pacific Conference on Computer Graphics and Applications, 2002. Proceedings..
[2] Steven M. Seitz,et al. Shape and Spatially-Varying BRDFs from Photometric Stereo , 2005, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[3] Jan Kautz,et al. Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments , 2002 .
[4] Michael F. Cohen,et al. Radiosity and realistic image synthesis , 1993 .
[5] Stephen H. Westin,et al. Image-based bidirectional reflectance distribution function measurement. , 2000, Applied optics.
[6] Donald P. Greenberg,et al. Non-linear approximation of reflectance functions , 1997, SIGGRAPH.
[7] Tien-Tsin Wong,et al. Image-based Rendering with Controllable Illumination , 1997, Rendering Techniques.
[8] Yves D. Willems,et al. Bi-directional path tracing , 1993 .
[9] Jos Stam,et al. Multiple Scattering as a Diffusion Process , 1995, Rendering Techniques.
[10] Roger Y. Tsai,et al. A versatile camera calibration technique for high-accuracy 3D machine vision metrology using off-the-shelf TV cameras and lenses , 1987, IEEE J. Robotics Autom..
[11] Shree K. Nayar,et al. Reflectance and texture of real-world surfaces , 1999, TOGS.
[12] Reinhard Klein,et al. Fast environmental lighting for local-PCA encoded BTFs , 2004, Proceedings Computer Graphics International, 2004..
[13] David Salesin,et al. Environment matting extensions: towards higher accuracy and real-time capture , 2000, SIGGRAPH.
[14] Steven M. Seitz,et al. Shape and spatially-varying BRDFs from photometric stereo , 2005, Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1.
[15] Yves D. Willems,et al. A Theoretical Framework for Physically Based Rendering , 1994, Comput. Graph. Forum.
[16] Hans Opower. The Optical Transfer Function of Imaging Systems , 1999 .
[17] Hans-Peter Seidel,et al. Hardware‐Based Volumetric Knit‐Wear , 2002, Comput. Graph. Forum.
[18] Andrew Gardner,et al. Linear light source reflectometry , 2003, ACM Trans. Graph..
[19] Rui J. P. de Figueiredo,et al. A Theory of Photometric Stereo for a Class of Diffuse Non-Lambertian Surfaces , 1991, IEEE Trans. Pattern Anal. Mach. Intell..
[20] Pat Hanrahan,et al. A signal-processing framework for inverse rendering , 2001, SIGGRAPH.
[21] K. Torrance,et al. Theory for off-specular reflection from roughened surfaces , 1967 .
[22] Pieter Peers,et al. Relighting with 4D incident light fields , 2003, ACM Trans. Graph..
[23] Baining Guo,et al. Modeling and rendering of realistic feathers , 2002, SIGGRAPH.
[24] M. Koudelka,et al. Acquisition , Compression , and Synthesis of Bidirectional Texture Functions , 2003 .
[25] Janne Heikkilä,et al. A four-step camera calibration procedure with implicit image correction , 1997, Proceedings of IEEE Computer Society Conference on Computer Vision and Pattern Recognition.
[26] Ralf Sarlette,et al. Cloth Animation and Rendering , 2002, Eurographics.
[27] Ron Brinkmann,et al. The Art and Science of Digital Compositing , 1999 .
[28] Zhengyou Zhang,et al. Flexible camera calibration by viewing a plane from unknown orientations , 1999, Proceedings of the Seventh IEEE International Conference on Computer Vision.
[29] C. R. Hoffman,et al. Illumination and Reflection Maps : Simulated Objects in Simulated and Real Environments Gene , 1984 .
[30] F. E. Nicodemus,et al. Geometrical considerations and nomenclature for reflectance , 1977 .
[31] Hans-Peter Seidel,et al. DISCO: acquisition of translucent objects , 2004, ACM Trans. Graph..
[32] Reinhard Klein,et al. Fast environmental lighting for local-PCA encoded BTFs , 2004 .
[33] Jitendra Malik,et al. Recovering photometric properties of architectural scenes from photographs , 1998, SIGGRAPH.
[34] Anselmo Lastra,et al. Efficient rendering of spatial bi-directional reflectance distribution functions , 2002, HWWS '02.
[35] Hans-Peter Seidel,et al. Realistic, hardware-accelerated shading and lighting , 1999, SIGGRAPH.
[36] Claude Puech,et al. Radiosity and global illumination , 1994 .
[37] Donald P. Greenberg,et al. A radiosity method for non-diffuse environments , 1986, SIGGRAPH.
[38] Ralf Sarlette,et al. Efficient and Realistic Visualization of Cloth , 2003, Rendering Techniques.
[39] Martin Schneider,et al. Real-time BTF Rendering , 2004 .
[40] François X. Sillion,et al. A Unified Hierarchical Algorithm for Global Illumination with Scattering Volumes and Object Clusters , 1995, IEEE Trans. Vis. Comput. Graph..
[41] Marc Levoy,et al. Dual photography , 2005, SIGGRAPH 2005.
[42] Jitendra Malik,et al. Scale-Space and Edge Detection Using Anisotropic Diffusion , 1990, IEEE Trans. Pattern Anal. Mach. Intell..
[43] Andrea J. van Doorn,et al. Bidirectional Reflection Distribution Function Expressed in Terms of Surface Scattering Modes , 1996, ECCV.
[44] Hans-Peter Seidel,et al. Automated texture registration and stitching for real world models , 2000, Proceedings the Eighth Pacific Conference on Computer Graphics and Applications.
[45] Fabrice Neyret,et al. Interactive Volumetric Textures , 1998, Rendering Techniques.
[46] Henrik Wann Jensen,et al. Global Illumination using Photon Maps , 1996, Rendering Techniques.
[47] André Gagalowicz,et al. Image-based rendering of diffuse, specular and glossy surfaces from a single image , 2001, SIGGRAPH.
[48] Andrea J. van Doorn,et al. Illuminance texture due to surface mesostructure , 1996 .
[49] P. Hanrahan,et al. A Rapid Hierarchical Radiosity Algorithm for Unoccluded Environments , 1992 .
[50] Jan Kautz,et al. Interactive rendering with arbitrary BRDFs using separable approximations , 1999, SIGGRAPH '99.
[51] Baining Guo,et al. Synthesis and rendering of bidirectional texture functions on arbitrary surfaces , 2004, IEEE Transactions on Visualization and Computer Graphics.
[52] Nanda Kambhatla,et al. Dimension Reduction by Local Principal Component Analysis , 1997, Neural Computation.
[53] Ned Greene,et al. Environment Mapping and Other Applications of World Projections , 1986, IEEE Computer Graphics and Applications.
[54] Paul E. Debevec,et al. Acquiring the reflectance field of a human face , 2000, SIGGRAPH.
[55] Julie Dorsey,et al. Rendering of Wet Materials , 1999, Rendering Techniques.
[56] Sang Wook Lee,et al. Estimation of diffuse and specular appearance , 1999, Proceedings of the Seventh IEEE International Conference on Computer Vision.
[57] B. Wilson,et al. A diffusion theory model of spatially resolved, steady-state diffuse reflectance for the noninvasive determination of tissue optical properties in vivo. , 1992, Medical physics.
[58] Steve Marschner,et al. A practical model for subsurface light transport , 2001, SIGGRAPH.
[59] Pat Hanrahan,et al. All-frequency shadows using non-linear wavelet lighting approximation , 2003, ACM Trans. Graph..
[60] Hermann von Helmholtz,et al. Treatise on Physiological Optics , 1962 .
[61] Wolfgang Heidrich. High-quality shading und lighting for hardware-accelerated rendering - revision 1.1 , 1999, Informatik.
[62] Pat Hanrahan,et al. An efficient representation for irradiance environment maps , 2001, SIGGRAPH.
[63] Katsushi Ikeuchi,et al. Eigen-texture method: Appearance compression based on 3D model , 1999, Proceedings. 1999 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (Cat. No PR00149).
[64] Katsushi Ikeuchi,et al. Object shape and reflectance modeling from observation , 1997, SIGGRAPH.
[65] Peter Shirley,et al. A microfacet-based BRDF generator , 2000, SIGGRAPH.
[66] Stephen H. Westin,et al. A global illumination solution for general reflectance distributions , 1991, SIGGRAPH.
[67] Shree K. Nayar,et al. Reflectance and Texture of Real-World Surfaces Authors , 1997, CVPR 1997.
[68] Athinodoros S. Georghiades,et al. Recovering 3-D Shape and Reflectance From a Small Number of Photographs , 2003, Rendering Techniques.
[69] Pat Hanrahan,et al. Modeling and rendering of metallic patinas , 1996, SIGGRAPH.
[70] J. Janesick,et al. Scientific Charge-Coupled Devices , 2001 .
[71] James T. Kajiya,et al. Anisotropic reflection models , 1985, SIGGRAPH.
[72] David C. Banks,et al. Illumination in diverse codimensions , 1994, SIGGRAPH.
[73] Thomas Malzbender,et al. Polynomial texture maps , 2001, SIGGRAPH.
[74] Pieter Peers,et al. Wavelet Environment matting , 2003, Rendering Techniques.
[75] Edward H. Adelson,et al. On seeing stuff: the perception of materials by humans and machines , 2001, IS&T/SPIE Electronic Imaging.
[76] Richard Szeliski,et al. The lumigraph , 1996, SIGGRAPH.
[77] Pat Hanrahan,et al. Reflection from layered surfaces due to subsurface scattering , 1993, SIGGRAPH.
[78] Steve Marschner,et al. Inverse Lighting for Photography , 1997, CIC.
[79] Reinhard Klette,et al. Computer vision - three-dimensional data from images , 1998 .
[80] Takeo Kanade,et al. Determining shape and reflectance of hybrid surfaces by photometric sampling , 1989, IEEE Trans. Robotics Autom..
[81] Paul A. Beardsley,et al. Image-based 3D photography using opacity hulls , 2002, ACM Trans. Graph..
[82] Hans-Peter Seidel,et al. Photometric calibration of high dynamic range cameras , 2005 .
[83] Katsushi Ikeuchi,et al. Determining Reflectance Parameters and Illumination Distribution from a Sparse Set of Images for View-dependent Image Synthesis , 2001, ICCV.
[84] Jos Stam,et al. An Illumination Model for a Skin Layer Bounded by Rough Surfaces , 2001, Rendering Techniques.
[85] Hans-Peter Seidel,et al. Unified Approach to Prefiltered Environment Maps , 2000, Rendering Techniques.
[86] Donald P. Greenberg,et al. Global Illumination via Density Estimation , 1995, Rendering Techniques.
[87] Akira Ishimaru,et al. Wave propagation and scattering in random media , 1997 .
[88] Nelson L. Max,et al. Bidirectional reflection functions from surface bump maps , 1987, SIGGRAPH.
[89] P. Hanrahan,et al. Light Scattering from Human Hair Fibers , 2003 .
[90] Hans-Peter Seidel,et al. Efficient Cloth Modeling and Rendering , 2001, Rendering Techniques.
[91] Britton Chance,et al. Monte Carlo simulations of photon migration path distributions in multiple scattering media , 1993, Photonics West - Lasers and Applications in Science and Engineering.
[92] Paul M. Hubel,et al. Eyeing the Camera: into the Next Century , 2002, Color Imaging Conference.
[93] Robert R. Lewis,et al. Making Shaders More Physically Plausible , 1994, Comput. Graph. Forum.
[94] Zhengyou Zhang,et al. A Flexible New Technique for Camera Calibration , 2000, IEEE Trans. Pattern Anal. Mach. Intell..
[95] Donald P. Greenberg,et al. A comprehensive physical model for light reflection , 1991, SIGGRAPH.
[96] Jan Kautz,et al. Fast Arbitrary BRDF Shading for Low-Frequency Lighting Using Spherical Harmonics , 2002, Rendering Techniques.
[97] Gregory J. Ward,et al. Measuring and modeling anisotropic reflection , 1992, SIGGRAPH.
[98] H. Shum,et al. Shell texture functions , 2004, SIGGRAPH 2004.
[99] Reinhard Klein,et al. Compression and Real-Time Rendering of Measured BTFs Using Local PCA , 2003, VMV.
[100] Adam Finkelstein,et al. Real-time fur over arbitrary surfaces , 2001, I3D '01.
[101] James T. Kajiya,et al. The rendering equation , 1986, SIGGRAPH.
[102] Pat Hanrahan,et al. Frequency space environment map rendering , 2002, SIGGRAPH.
[103] Alain Fournier,et al. Properties of Tabulated Bidirectional Reflectance Distribution Functions , 1997, Graphics Interface.
[104] Matthew Brand,et al. Charting a Manifold , 2002, NIPS.
[105] Ken Perlin,et al. Measuring bidirectional texture reflectance with a kaleidoscope , 2003, ACM Trans. Graph..
[106] Pat Hanrahan,et al. Monte Carlo evaluation of non-linear scattering equations for subsurface reflection , 2000, SIGGRAPH.
[107] Hans-Peter Seidel,et al. Illuminating micro geometry based on precomputed visibility , 2000, SIGGRAPH.
[108] Stephen Lin,et al. Single-image reflectance estimation for relighting by iterative soft grouping , 2002, 10th Pacific Conference on Computer Graphics and Applications, 2002. Proceedings..
[109] S. Marschner,et al. Inverse Rendering for Computer Graphics , 1998 .
[110] Harry Shum,et al. Bi-scale radiance transfer , 2003, ACM Trans. Graph..
[111] J. Koenderink,et al. Optical properties (bidirectional reflection distribution functions) of velvet. , 1998, Applied optics.
[112] Per H. Christensen,et al. Efficient simulation of light transport in scenes with participating media using photon maps , 1998, SIGGRAPH.
[113] Michael F. Cohen,et al. A Radiosity Solution for Complex Environments , 1997 .
[114] Christophe Schlick,et al. A Rendering Algorithm for Discrete Volume Density Objects , 1993, Comput. Graph. Forum.
[115] Robert L. Stevenson,et al. Dynamic range improvement through multiple exposures , 1999, Proceedings 1999 International Conference on Image Processing (Cat. 99CH36348).
[116] Michael Garland,et al. Surface simplification using quadric error metrics , 1997, SIGGRAPH.
[117] James F. Blinn,et al. Texture and reflection in computer generated images , 1998 .
[118] J. Radloff,et al. Obtaining the Bidirectional Texture Reflectance of Real-World Surfaces by means of a Kaleidoscope , 2004 .
[119] David Salesin,et al. Environment matting and compositing , 1999, SIGGRAPH.
[120] P. Beckmann,et al. The scattering of electromagnetic waves from rough surfaces , 1963 .
[121] Michael Pointer,et al. Measurement of appearance , 2002, Other Conferences.
[122] Andrea J. van Doorn,et al. Shading in the case of translucent objects , 2001, IS&T/SPIE Electronic Imaging.
[123] Hans-Peter Seidel,et al. View-independent environment maps , 1998, Workshop on Graphics Hardware.
[124] Azriel Rosenfeld,et al. Computer Vision , 1988, Adv. Comput..
[125] William H. Press,et al. Numerical recipes in C (2nd ed.): the art of scientific computing , 1992 .
[126] Michael F. Cohen,et al. Radioptimization: goal based rendering , 1993, SIGGRAPH.
[127] Christophe Schlick,et al. An Inexpensive BRDF Model for Physically‐based Rendering , 1994, Comput. Graph. Forum.
[128] Richard Szeliski,et al. High dynamic range video , 2003, ACM Trans. Graph..
[129] Steve Marschner,et al. State of the art in Monte Carlo global illumination , 2004, SIGGRAPH '04.
[130] James T. Kajiya,et al. Rendering fur with three dimensional textures , 1989, SIGGRAPH.
[131] David J. Kriegman,et al. On Refractive Optical Flow , 2004, ECCV.
[132] James F. Blinn,et al. Models of light reflection for computer synthesized pictures , 1977, SIGGRAPH.
[133] Pierre Poulin,et al. A model for anisotropic reflection , 1990, SIGGRAPH.
[134] Paul Lalonde,et al. From structure to reflectance , 2000 .
[135] Robert J. Woodham,et al. Analysing Images of Curved Surfaces , 1981, Artif. Intell..
[136] George Wolberg,et al. Digital image warping , 1990 .
[137] Robert L. Cook,et al. Distributed ray tracing , 1998 .
[138] Steve Marschner,et al. Modeling and Rendering for Realistic Facial Animation , 2000, Rendering Techniques.
[139] Reinhard Klein,et al. Reflectance field based real-time, high-quality rendering of bidirectional texture functions , 2004, Comput. Graph..
[140] Yee-Hong Yang,et al. Frequency-based environment matting , 2004, 12th Pacific Conference on Computer Graphics and Applications, 2004. PG 2004. Proceedings..
[141] Michael D. McCool,et al. Homomorphic factorization of BRDFs for high-performance rendering , 2001, SIGGRAPH.
[142] Kristin J. Dana,et al. Device for convenient measurement of spatially varying bidirectional reflectance. , 2004, Journal of the Optical Society of America. A, Optics, image science, and vision.
[143] Paul Debevec,et al. Inverse global illumination: Recovering re?ectance models of real scenes from photographs , 1998 .
[144] Kenneth E. Torrance,et al. Extending the radiosity method to include specularly reflecting and translucent materials , 1990, TOGS.
[145] Jitendra Malik,et al. Recovering high dynamic range radiance maps from photographs , 1997, SIGGRAPH.
[146] Bui Tuong Phong. Illumination for computer generated pictures , 1975, Commun. ACM.
[147] Kiriakos N. Kutulakos,et al. Multi-view scene capture by surfel sampling: from video streams to non-rigid 3D motion, shape and reflectance , 2001, Proceedings Eighth IEEE International Conference on Computer Vision. ICCV 2001.
[148] Robert L. Stevenson,et al. Estimation-theoretic approach to dynamic range enhancement using multiple exposures , 2003, J. Electronic Imaging.
[149] James Arvo,et al. Painting with light , 1993, SIGGRAPH.
[150] Hans-Peter Seidel,et al. Image-Based Reconstruction of Spatially Varying Materials , 2001 .
[151] Ravi Ramamoorthi,et al. Analytic PCA Construction for Theoretical Analysis of Lighting Variability in Images of a Lambertian Object , 2002, IEEE Trans. Pattern Anal. Mach. Intell..
[152] Ares Lagae,et al. Interactive Rendering with Bidirectional Texture Functions , 2003, Comput. Graph. Forum.
[153] Steve Marschner,et al. Image-Based BRDF Measurement Including Human Skin , 1999, Rendering Techniques.
[154] Baining Guo,et al. Synthesis of bidirectional texture functions on arbitrary surfaces , 2002, SIGGRAPH.
[155] Jan Kautz,et al. Approximation of Glossy Reflection with Prefiltered Environment Maps , 2000, Graphics Interface.
[156] Szymon Rusinkiewicz,et al. A New Change of Variables for Efficient BRDF Representation , 1998, Rendering Techniques.
[157] Emil Wolf,et al. Principles of Optics: Contents , 1999 .
[158] Toby Howard,et al. Flexible Image‐Based Photometric Reconstruction using Virtual Light Sources , 2001, Comput. Graph. Forum.
[159] Hans-Peter Seidel,et al. Image-based reconstruction of spatial appearance and geometric detail , 2003, TOGS.
[160] Paul E. Debevec,et al. Digitizing the Parthenon: Estimating Surface Reflectance Properties of a Complex Scene under Captured Natural Illumination , 2004, VMV.
[161] Andrew W. Fitzgibbon,et al. Image-based environment matting , 2002, SIGGRAPH '02.
[162] Henrik Wann Jensen,et al. A rapid hierarchical rendering technique for translucent materials , 2005, SIGGRAPH Courses.
[163] Yves D. Willems,et al. Rendering Participating Media with Bidirectional Path Tracing , 1996, Rendering Techniques.
[164] Andrew Gardner,et al. Animatable Facial Reflectance Fields , 2004 .
[165] Peter-Pike J. Sloan,et al. Clustered principal components for precomputed radiance transfer , 2003, ACM Trans. Graph..
[166] Leonidas J. Guibas,et al. Robust Monte Carlo methods for light transport simulation , 1997 .
[167] Robert L. Cook,et al. A Reflectance Model for Computer Graphics , 1987, TOGS.
[168] Andreas Kolb,et al. Homomorphic factorization of BRDF-based lighting computation , 2002, ACM Trans. Graph..
[169] Andrew S. Glassner,et al. Principles of Digital Image Synthesis , 1995 .
[170] Marc Olano,et al. Reflection space image based rendering , 1999, SIGGRAPH.
[171] Dana H. Ballard,et al. Computer Vision , 1982 .