A Bottom-up Robot Architecture Based on Learnt Behaviors Driven Design

In reactive layers of robotic architectures, behaviors should learn their operation from experience, following the trends of modern intelligence theories. A Case Based Reasoning (CBR) reactive layer could achieve this goal but, as complexity of behaviors increases, the curse of dimensionality arises:too many cases in the behaviors casebases degrade response times so robot’s reactiveness is finally too slow for a good performance. In this work we analyze this problem and propose some improvements in the traditional CBR structure and retrieval phase, at reactive level, to reduce the impact of scalability problems when facing complex behaviors design.

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