ReservoirBench: An Interactive Educational Reservoir Engineering Workbench
暂无分享,去创建一个
[1] Jiao Jian-li. Literature Review in Learning with Tangible Technologies , 2008 .
[2] Morten Fjeld,et al. Augmented Chemistry: An Interactive Educational Workbench , 2002, ISMAR.
[3] Paul Marshall,et al. Do tangible interfaces enhance learning? , 2007, TEI.
[4] Daniel L. Schwartz,et al. Chapter 3: Rethinking Transfer: A Simple Proposal With Multiple Implications , 1999 .
[5] L. Dake. Fundamentals of Reservoir Engineering , 1983 .
[6] Karen Pugsley,et al. Traditional lecture or experiential learning: changing student attitudes. , 2003, The Journal of nursing education.
[7] Ehud Sharlin,et al. Designing Snakey: A Tangible User Interface Supporting Well Path Planning , 2011, INTERACT.
[8] Xin Li,et al. A workflow approach to designed reservoir study , 2007, WORKS '07.
[9] Hiroshi Ishii,et al. Illuminating clay: a 3-D tangible interface for landscape analysis , 2002, CHI.
[10] Russell S. Harmon,et al. TanGeoMS: Tangible Geospatial Modeling System , 2010, IEEE Transactions on Visualization and Computer Graphics.
[11] Scott R. Klemmer,et al. How bodies matter: five themes for interaction design , 2006, DIS '06.
[12] Susan Leigh Star,et al. Institutional Ecology, `Translations' and Boundary Objects: Amateurs and Professionals in Berkeley's Museum of Vertebrate Zoology, 1907-39 , 1989 .
[13] Ching Y. Suen,et al. A fast parallel algorithm for thinning digital patterns , 1984, CACM.
[14] Danae Stanton Fraser,et al. Literature Review in Learning with Tangible Technologies , 2004 .
[15] Hiroshi Ishii,et al. Tangible bits: towards seamless interfaces between people, bits and atoms , 1997, CHI.
[16] Patrick Reuter,et al. GeoTUI: a tangible user interface for geoscience , 2008, TEI.
[17] Petrea K. Sandlin,et al. The Differential Effects of Experiential Learning Activities and Traditional Lecture Classes in Accounting , 1991 .
[18] Daniel L. Schwartz,et al. Rethinking transfer: A simple proposal with multiple implica-tions , 1999 .
[19] Ehud Sharlin,et al. Touching the depths: introducing tabletop interaction to reservoir engineering , 2010, ITS '10.
[20] Hiroshi Ishii,et al. Emerging frameworks for tangible user interfaces , 2000, IBM Syst. J..
[21] L. Barsalou. Grounded cognition. , 2008, Annual review of psychology.