Responsive environments: User experiences for ambient intelligence

In this paper we review the emerging field of responsive environments as an ambient intelligence system with a focus on user experience. We see responsive environments as a combination between the scientific developments that resulted in Ambient Intelligence systems and the aesthetic motivation behind interactive art installations. This next development in Information and Communication Technologies transcends the computer screen and the localised interface towards ambient accessibility and experience. Inspired by different authors in the field of Ambient Intelligence, we redefine Responsive environments as physical spaces, such as city squares, public halls, etc, that are enhanced with the use of technology and media. The concept of responsive environments is defined in relation to ambient intelligence highlighting system-centred approach based on which it has been developed, and user-centred approach that we believe is the direction to follow. The infrastructure and technology required, notably the necessary sensors and actuators are reviewed in later sections. The user interaction is analysed with a series of examples. The different approaches to the interfaces are contributing to a better understanding of the challenges of selecting the right interaction principle. Furthermore, context awareness and user experience have an important contribution to the success of a responsive environment. An environment where the aesthetic of interaction, user engagement, access, embodiment and intimacy are also to be taken into account in the design and specifications phases.

[1]  Stephen S. Intille,et al.  Designing a Home of the Future , 2002, IEEE Pervasive Comput..

[2]  Adam Marx Using metaphor effectively in user interface design , 1994, CHI '94.

[3]  Michael H. Coen,et al.  Design Principles for Intelligent Environments , 1998, AAAI/IAAI.

[4]  Marc Hassenzahl,et al.  Funology: designing enjoyment , 2002, CHI Extended Abstracts.

[5]  Virpi Roto,et al.  Towards a shared definition of user experience , 2008, CHI Extended Abstracts.

[6]  Joëlle Coutaz,et al.  A dimension space for the design of interactive systems within their physical environments , 2000, DIS '00.

[7]  Marc Davis,et al.  Theoretical foundations for experiential systems design , 2003, ETP '03.

[8]  Matthias Rauterberg,et al.  SmartEx: a case study on user profiling and adaptation in exhibition booths , 2010, J. Ambient Intell. Humaniz. Comput..

[9]  Fay Sudweeks,et al.  Quantifying beauty: an information system for evaluating universal aesthetics , 1999 .

[10]  Emile H. L. Aarts,et al.  Ambient lifestyle : from concept to experience , 2006 .

[11]  Jonathan J. Cadiz,et al.  Interaction Issues in Context-Aware Intelligent Environments , 2001, Hum. Comput. Interact..

[12]  Graham Pullin,et al.  A simple secret for design , 2005, INTR.

[13]  Alessandro Valli Natural Interaction White Paper , 2007 .

[14]  Thomas B. Sheridan,et al.  Descartes, Heidegger, Gibson, and God: Toward an Eclectic Ontology of Presence , 1999, Presence.

[15]  Marc Hassenzahl,et al.  User experience - a research agenda , 2006, Behav. Inf. Technol..

[16]  Dong-Hee Shin,et al.  Ubiquitous city: Urban technologies, urban infrastructure and urban informatics , 2009, J. Inf. Sci..

[17]  Maja Pantic,et al.  Face for Ambient Interface , 2006, Ambient Intelligence in Everyday.

[18]  Tina Blaine,et al.  Contexts of Collaborative Musical Experiences , 2003, NIME.

[19]  Constantine Stephanidis,et al.  Universal access to ambient intelligence environments: Opportunities and challenges for people with disabilities , 2005, IBM Syst. J..

[20]  Gregory D. Abowd,et al.  A Conceptual Framework and a Toolkit for Supporting the Rapid Prototyping of Context-Aware Applications , 2001, Hum. Comput. Interact..

[21]  Myron W. Krueger,et al.  Responsive environments , 1977, AFIPS '77.

[22]  Steve Benford,et al.  The evolution of buildings and implications for the design of ubiquitous domestic environments , 2003, CHI '03.

[23]  Leonardo Bonanni,et al.  Living with Hyper-reality , 2006, Ambient Intelligence in Everyday.

[24]  Stefan Agamanolis,et al.  Synergistic storyscapes and constructionist cinematic sharing , 2000, IBM Syst. J..

[25]  Constantine Stephanidis,et al.  User Interfaces for All: Concepts, Methods, and Tools , 2009 .

[26]  Mark Weiser,et al.  Some computer science issues in ubiquitous computing , 1993, CACM.

[27]  Martin Ludvigsen,et al.  Aesthetic interaction: a pragmatist's aesthetics of interactive systems , 2004, DIS '04.

[28]  Boris E. R. de Ruyter,et al.  New research perspectives on Ambient Intelligence , 2009, J. Ambient Intell. Smart Environ..

[29]  Matthias Rauterberg,et al.  Multiple User Profile Merging (MUPE): Key Challenges for Environment Awareness , 2004, EUSAI.

[30]  M. Mcluhan Understanding Media: The Extensions of Man , 1964 .

[31]  Maja Kuzmanovic,et al.  Human-Scale Systems in Responsive Environments , 2005, IEEE Multim..

[32]  S. Levine Rev. Marshall McLuhan, "Understanding Media: The Extension of Man" , 1964 .

[33]  William J. Mitchell Narrative Spaces : bridging architecture and entertainment via interactive technology , 2002 .

[34]  Gerd Kortuem,et al.  Cooperative Artefacts: Assessing Real World Situations with Embedded Technology , 2004, UbiComp.

[35]  Jeff A. Johnson,et al.  The Xerox Star: a retrospective , 1989, Computer.

[36]  Tobi Delbrück,et al.  Ada - intelligent space: an artificial creature for the SwissExpo.02 , 2003, 2003 IEEE International Conference on Robotics and Automation (Cat. No.03CH37422).

[37]  Oscar de Bruijn,et al.  Living memory: agent-based information management for connected local communities , 2002, Interact. Comput..

[38]  Stephen Jones,et al.  A cultural systems approach to collaboration in art & technology , 2005, C&C '05.

[39]  E. Edmonds,et al.  Understanding the experience of interactive art: Iamascope in Beta_space , 2005 .

[40]  Virpi Roto,et al.  EVALUATING USER EXPERIENCE OF EARLY PRODUCT CONCEPTS , 2009 .

[41]  Sidney S. Fels,et al.  Intimacy and embodiment: implications for art and technology , 2000, MULTIMEDIA '00.

[42]  Paul Dourish,et al.  Seeking a Foundation for Context-Aware Computing , 2001, Hum. Comput. Interact..

[43]  Andry Rakotonirainy,et al.  A Survey of Research on Context-Aware Homes , 2003, ACSW.

[44]  Joseph A. Paradiso New sensor architectures for responsive environments , 2005 .

[45]  Jodi Forlizzi,et al.  Understanding experience in interactive systems , 2004, DIS '04.