Accurate and Efficient CPU/GPU-Based 3-DOF Haptic Rendering of Complex Static Virtual Environments
暂无分享,去创建一个
[1] Tom Davis,et al. Opengl programming guide: the official guide to learning opengl , 1993 .
[2] Ming C. Lin,et al. A framework for fast and accurate collision detection for haptic interaction , 2005, SIGGRAPH Courses.
[3] Matthias Harders,et al. GPU-Based Distance Map Calculation for Vector Field Haptic Rendering , 2007, Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (WHC'07).
[4] Jernej Barbic,et al. Eurographics/ Acm Siggraph Symposium on Computer Animation (2007) Flipping with Physics: Motion Editing for Acrobatics , 2022 .
[5] K. Salisbury,et al. Haptic Rendering of Surfaces Defined by Implicit Functions , 1997, Dynamic Systems and Control.
[6] John Kenneth Salisbury,et al. Large haptic topographic maps: marsview and the proxy graph algorithm , 2003, I3D '03.
[7] John Amanatides,et al. Merging BSP trees yields polyhedral set operations , 1990, SIGGRAPH.
[8] John Kenneth Salisbury,et al. Haptic rendering: programming touch interaction with virtual objects , 1995, I3D '95.
[9] Ming C. Lin,et al. Sensation-Preserving Haptic Rendering , 2005, IEEE Computer Graphics and Applications.
[10] M. Levas. OBBTree : A Hierarchical Structure for Rapid Interference Detection , .
[11] Ming C. Lin,et al. Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device , 2000, Comput. Geom..
[12] Elaine Cohen,et al. Direct haptic rendering of complex trimmed NURBS models , 1999, SIGGRAPH Courses.
[13] Alex Pentland,et al. Generalized implicit functions for computer graphics , 1991, SIGGRAPH.
[14] Thomas H. Massie,et al. The PHANToM Haptic Interface: A Device for Probing Virtual Objects , 1994 .
[15] Dinesh Manocha,et al. Fast penetration depth computation for physically-based animation , 2002, SCA '02.
[16] Jong-Phil Kim,et al. Energy bounding algorithm based on passivity theorem for stable haptic interaction control , 2004, 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings..
[17] Dinesh Manocha,et al. Six-Degree-of-Freedom Haptic Rendering Using Incremental and Localized Computations , 2003, Presence: Teleoperators & Virtual Environments.
[18] Ming C. Lin,et al. Haptic display of interaction between textured models , 2004, IEEE Visualization 2004.
[19] Elaine Cohen,et al. Height field haptics , 2004, 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings..
[20] Elaine Cohen,et al. Maneuverable NURBS models within a haptic virtual environment , 1997 .
[21] Jeha Ryu,et al. Hardware Based 2 . 5 D Haptic Rendering Algorithm using Localized Occupancy Map Instance , 2004 .
[22] Oussama Khatib,et al. The haptic display of complex graphical environments , 1997, SIGGRAPH.
[23] Boeing Phantom,et al. Voxel-Based 6-DOF Haptic Rendering Improvements , 2006 .
[24] Gaurav S. Sukhatme,et al. An implicit-based haptic rendering technique , 2002, IEEE/RSJ International Conference on Intelligent Robots and Systems.
[25] Lucy Y. Pao,et al. Shock and vortex visualization using a combined visual/Haptic interface , 2000 .
[26] Cagatay Basdogan,et al. Efficient Point-Based Rendering Techniques for Haptic Display of Virtual Objects , 1999, Presence.
[27] Leonidas J. Guibas,et al. BOXTREE: A Hierarchical Representation for Surfaces in 3D , 1996, Comput. Graph. Forum.
[28] Paolo Fiorini,et al. Simulation of deformable environment with haptic feedback on GPU , 2008, 2008 IEEE/RSJ International Conference on Intelligent Robots and Systems.
[29] Hiroo Iwata,et al. Volume haptization , 1993, Proceedings of 1993 IEEE Research Properties in Virtual Reality Symposium.
[30] Ricardo S. Avila,et al. A haptic interaction method for volume visualization , 1996, Proceedings of Seventh Annual IEEE Visualization '96.
[31] John Kenneth Salisbury,et al. Haptic Rendering: Introductory Concepts , 2004, IEEE Computer Graphics and Applications.
[32] John Kenneth Salisbury,et al. A constraint-based god-object method for haptic display , 1995, Proceedings 1995 IEEE/RSJ International Conference on Intelligent Robots and Systems. Human Robot Interaction and Cooperative Robots.