On the Integration of Tactile and Force Feedback

Haptic interfaces promise to add a new channel to digital communication, through the exploitation of the sense of touch, beside the traditional sense of sight and of hearing. Nonetheless, even if they firstly appeared on the market in the early nineties, they haven’t spread yet in the society as a consumer product. This is not due to the intrinsic nature of the sense of touch that is a very sophisticated sensorial system, able to perceive fine and complex time and spatial varying characteristics of the outer world, but to the limited capabilities of the nowadays available haptic systems. Indeed, if from one side they allow quite realistic rendering of “mediated contacts” (i.e. contact of an object mediated by a specific tool like a pen, scissors, screw driver etc.), on the other side they are less effective for the rendering of cases of interaction in which the human limbs contact directly the object (direct contact). The main limitation lays in the lack of a proper simultaneous elicitation of kinesthetic and tactile cues.

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