A virtual reality platform for dynamic human-scene interaction
暂无分享,去创建一个
Chenfanfu Jiang | Song-Chun Zhu | Yixin Zhu | Jingyu Shao | Jenny Lin | Xingwen Guo | Song-Chun Zhu | Yixin Zhu | Chenfanfu Jiang | Jingyu Shao | Jenny Lin | Xingwen Guo
[1] Li Fei-Fei,et al. ImageNet: A large-scale hierarchical image database , 2009, CVPR.
[2] Roberto Cipolla,et al. Understanding RealWorld Indoor Scenes with Synthetic Data , 2015, 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[3] Andrew Owens,et al. SUN3D: A Database of Big Spaces Reconstructed Using SfM and Object Labels , 2013, 2013 IEEE International Conference on Computer Vision.
[4] Michael S. Ryoo,et al. Learning Social Affordance for Human-Robot Interaction , 2016, IJCAI.
[5] Vladlen Koltun,et al. Robust reconstruction of indoor scenes , 2015, 2015 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[6] Chenfanfu Jiang,et al. Inferring Forces and Learning Human Utilities from Videos , 2016, 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[7] Li-Yi Wei,et al. Mapping virtual and physical reality , 2016, ACM Trans. Graph..
[8] Peter K. Allen,et al. Graspit! A versatile simulator for robotic grasping , 2004, IEEE Robotics & Automation Magazine.
[9] Song-Chun Zhu,et al. Learning Perceptual Causality from Video , 2013, AAAI Workshop: Learning Rich Representations from Low-Level Sensors.
[10] Eyal Ofek,et al. Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences , 2016, CHI.
[11] Karun B. Shimoga,et al. Robot Grasp Synthesis Algorithms: A Survey , 1996, Int. J. Robotics Res..
[12] Leonidas J. Guibas,et al. ShapeNet: An Information-Rich 3D Model Repository , 2015, ArXiv.
[13] Brett Browning,et al. A survey of robot learning from demonstration , 2009, Robotics Auton. Syst..
[14] K. Dautenhahn,et al. Imitation and Social Learning in Robots, Humans and Animals: Behavioural, Social and Communicative Dimensions , 2009 .
[15] Hugh F. Durrant-Whyte. Uncertain geometry in robotics , 1988, IEEE J. Robotics Autom..
[16] Andrew W. Moore,et al. Reinforcement Learning: A Survey , 1996, J. Artif. Intell. Res..
[17] Danica Kragic,et al. Survey on Visual Servoing for Manipulation , 2002 .
[18] Derek Hoiem,et al. Indoor Segmentation and Support Inference from RGBD Images , 2012, ECCV.
[19] James A. Hendler,et al. HTN Planning: Complexity and Expressivity , 1994, AAAI.
[20] Chongyang Ma,et al. Facial performance sensing head-mounted display , 2015, ACM Trans. Graph..
[21] Frank Weichert,et al. Analysis of the Accuracy and Robustness of the Leap Motion Controller , 2013, Sensors.
[22] Sergey Levine,et al. Learning Hand-Eye Coordination for Robotic Grasping with Large-Scale Data Collection , 2016, ISER.
[23] Song-Chun Zhu,et al. Recognizing Car Fluents from Video , 2016, 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[24] Silvio Savarese,et al. 3D Semantic Parsing of Large-Scale Indoor Spaces , 2016, 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR).
[25] Andrew W. Fitzgibbon,et al. Real-time human pose recognition in parts from single depth images , 2011, CVPR 2011.
[26] Leslie Pack Kaelbling,et al. Planning and Acting in Partially Observable Stochastic Domains , 1998, Artif. Intell..
[27] Sergey Levine,et al. Learning hand-eye coordination for robotic grasping with deep learning and large-scale data collection , 2016, Int. J. Robotics Res..
[28] Roberto Cipolla,et al. SceneNet: Understanding Real World Indoor Scenes With Synthetic Data , 2015, ArXiv.
[29] Pietro Perona,et al. Microsoft COCO: Common Objects in Context , 2014, ECCV.